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Thread: WarpNPC

  1. #1
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    StickyIcky's Avatar
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    WarpNPC


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    This is a warp NPC that i found.

    Don't know who has correct credits.

    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    
    #ifdef WIN32
    #pragma warning(disable:4305)// warning C4305: 'argument' : truncation from 'double' to 'float'
    #endif
    
    
    class SCRIPT_DECL Warper : public GossipScript
    {
    public:
        void GossipHello(Object * pObject, Player* Plr, bool AutoSend);
        void GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code);
        void GossipEnd(Object * pObject, Player* Plr);
        void Destroy()
        {
            delete this;
        }
    };
    void Warper::GossipHello(Object * pObject, Player* Plr, bool AutoSend)
        {
            GossipMenu *Menu;
            objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
            if(Plr->getRace()== 10||Plr->getRace()== 2||Plr->getRace()== 6||Plr->getRace()== 8||Plr->getRace()== 5)
            {Menu->AddItem(0, "Horde Cities", 1);}else{Menu->AddItem(0, "Alliance Cities", 2);}
            Menu->AddItem(1, "|cffC11218Shopping Mall |r", 998);
            Menu->AddItem(2, "Global Locations", 80);                
            Menu->AddItem(3, "Azeroth Instances", 30);
            Menu->AddItem(4, "Outland Instances", 50);
            Menu->AddItem(2, "|cff681EA2Shattrath|r", 20);
            Menu->AddItem(6, "Gurubashi Arena", 21);
            Menu->AddItem(8, "Buff me up, baby!", 96);
            Menu->AddItem(9, "Remove Resurrection Sickness", 97);
            if(AutoSend)
                Menu->SendTo(Plr);
        }
    
    void Warper::GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code)
        {
        Creature * pCreature = (pObject->GetTypeId()==TYPEID_UNIT)?((Creature*)pObject):NULL;
        if(pCreature==NULL)
            return;
    
            GossipMenu * Menu;
            switch(IntId)
            {
            case 0:
            GossipHello(pObject, Plr, true);
            break;
                        
            case 1:     // Hord Cities
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                    Menu->AddItem(5, "Silvermoon", 4);
                    Menu->AddItem(5, "Orgrimmar", 5);
                    Menu->AddItem(5, "Thunder Bluff", 6);
                    Menu->AddItem(5, "Undercity", 7);
    
                    Menu->SendTo(Plr);
                    }
            break;
    
    
            case 2:     // Alliance Cities
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                    Menu->AddItem(5, "The Exodar", 8);
                    Menu->AddItem(5, "Stormwind", 9);
                    Menu->AddItem(5, "Ironforge", 10);
                    Menu->AddItem(5, "Darnassus", 11);
    
                    Menu->SendTo(Plr);
                    }
                break;
    
            case 3:     // Outland Locations
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                    Menu->AddItem(5, "Hellfire Peninsula", 12);
                    Menu->AddItem(5, "Zangermarsh", 13);
                    Menu->AddItem(5, "Nagrand", 14);
                    Menu->AddItem(5, "Blades Edge Mountains", 15);
                    Menu->AddItem(5, "Netherstorm", 16);
                    Menu->AddItem(5, "Terokkar Forest", 17);
                    Menu->AddItem(5, "Shadowmoon Valley", 18);
    
                    Menu->SendTo(Plr);
                    }
                break;
    
            case 4://Silvermoon
            {
            Plr->EventTeleport(530, 9400.486328, -7278.376953, 14.206780);
            }break;
    
            case 5://Orgrimmar
            {
            Plr->EventTeleport(1, 1371.068970, -4370.801758, 26.052483);
            }break;
    
            case 6://ThunderBluff
                {
                    Plr->EventTeleport(1, -1304.569946, 205.285004, 68.681396);
                }
                break;
    
            case 7://Undercity
                {
                    Plr->EventTeleport(0, 2050.203125, 285.650604, 56.994549);
                }
                break;
    
            case 8: //Exodar
                {
                    Plr->EventTeleport(530, -4072.202393, -12014.337891, -1.277277);
                }
                break;
    
            case 9: //Stormwind
                {
                    Plr->EventTeleport(0, -9100.480469, 406.950745, 92.594185);
                }
                break;
    
            case 10: //Ironforge
                {
                    Plr->EventTeleport(0, -5028.265137, -825.976563, 495.301575);
                }
                break;
    
            case 11: //Darnassus
                {
                    Plr->EventTeleport(1, 9985.907227, 1971.155640, 1326.815674);
                }
                break;
    
            case 12: //Hellfire Peninsula
                {
                    Plr->EventTeleport(530, -248.160004, 922.348999, 84.379799);
                }
                break;
    
            case 13: //Zangermarsh
                {
                    Plr->EventTeleport(530, -225.863632, 5405.927246, 22.346397);
                }
                break;
    
            case 14: //Nagrand
                {
                    Plr->EventTeleport(530, -468.232330, 8418.666016, 28.031298);
    
                }
                break;
    
            case 15: //Blades Edge Mountains
                {
                    Plr->EventTeleport(530, 1471.672852, 6828.047852, 107.759239);
    
                }
                break;
    
            case 16: //Netherstorm
                {
                    Plr->EventTeleport(530, 3396.123779, 4182.208008, 137.097992);
    
                }
                break;
    
            case 17: //Terokkar Forest
                {
                    Plr->EventTeleport(530, -1202.426636, 5313.692871, 33.774723);
    
                }
                break;
    
            case 18: //Shadowmoon Valley
                {
                    Plr->EventTeleport(530, -2859.522461, 3182.34773, 10.008426);
    
                }
                break;
    
            case 20: //Shattrath
                 {
                    Plr->EventTeleport(530, -1887.510010, 5359.379883, -12.427300);
    
                 }
                 break;
            case 21: // Gurubsahi Arena
                 {
                    Plr->EventTeleport(0, -13271.959961, 149.105515, 34.464458);
    
                 }
                 break;
               
            case 30: // Azeroth Instances 
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                    Menu->AddItem(5, "Shadowfang Keep", 31);
                    Menu->AddItem(5, "Scarlet Monastery", 32);
                    Menu->AddItem(5, "Zul'Farrak", 33);
                    Menu->AddItem(5, "Stratholme", 41);
                    Menu->AddItem(5, "Scholomance", 40);
                    Menu->AddItem(5, "Blackrock Spire", 42);
                    Menu->AddItem(5, "Onyxia's Lair", 38);
                    Menu->AddItem(5, "Molten Core", 37);
                    Menu->AddItem(5, "Zul'Gurub", 34);
                    Menu->AddItem(5, "Karazhan", 43);
                    Menu->AddItem(5, "Ahn'Qirai 20", 35);
                    Menu->AddItem(5, "Ahn'Qirai 40", 36);
                    Menu->AddItem(5, "Naxxramas", 39);
                    Menu->AddItem(5, "Caverns of Time", 44);
                    
                    Menu->SendTo(Plr);
                    }
                    break;
    
            case 31: // Shadowfang Keep
                 {
                                 Plr->EventTeleport(0, -234.495087, 1561.946411, 76.892143);
                 }
                 break;
            case 32: // Scarlet Monastery
                 {
                                 Plr->EventTeleport(0, 2870.442627, -819.985229, 160.331085);
                 }
                 break;
            case 33: // Zul'Farrak
                 {
                                 Plr->EventTeleport(1, -6797.278809, -2903.917969, 9.953360);
                 }
                 break;
            case 34: // Zul'Gurub
                 {
                                 Plr->EventTeleport(0, -11919.073242, -1202.459374, 92.298744);
                 }
                 break;
            case 35: // Ahn'Qirai 20
                 {
                                 Plr->EventTeleport(1, -8394.730469, 1485.658447, 21.038563);
                 }
                 break;
            case 36: // Ahn'Qirai 40
                 {
                                 Plr->EventTeleport(1, -8247.316406, 1970.156860, 129.071472);
                }
                 break;
            case 37: // Molten Core
                 {
                  // Plr->EventTeleport(0, -7515.409668, -1045.369629, 182.301208);
                  Plr->EventTeleport(409, 1089.6, -470.19, -106.41);
                 }
                 break;
            case 38: // Onyxia
                     {
                         // Plr->EventTeleport(1, -4708.491699, -3727.672363, 54.535076);
                         Plr->EventTeleport(249, 30.0, -64.0, -5.0);
                     }
                     break;
            case 39: // Naxxramas
                     {
                         // Plr->EventTeleport(0, 3132.915283, -3731.012939, 138.658371);
                         Plr->EventTeleport(533, 3006.06, -3436.72, 293.891);
                     }
                     break;
            case 40: //Scholomance
                    { 
                        Plr->EventTeleport(0, 1267.468628, -2556.651367, 94.127983);
                    }
                    break;
            case 41: //Stratholme
                    { 
                        Plr->EventTeleport(0, 3359.111572, -3380.8444238, 144.781860);
                    }break;
                            case 42: // Black Rock Spire
                    { 
                        Plr->EventTeleport(0, -7527.129883, -1224.997437, 285.733002);
                    }break;
                case 43: // Kharazan
                    { 
                        // Plr->EventTeleport(0, -11122.913086, -2014.498779, 47.079350);
                        Plr->EventTeleport(532, -11087.3, -1977.47, 49.6135);
    
                    }break;
                case 44: // Caverns of Times
                    { 
                        Plr->EventTeleport(1, -8519.718750, -4297.542480, -208.441376);
                    }break;
    
    
            case 50: // Outland Instances
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(0, "Outland Raids", 64);
                Menu->AddItem(5, "Hellfire Ramparts", 51);
                Menu->AddItem(5, "The Blood Furnace", 52);
                Menu->AddItem(5, "The Shattered Halls", 53);
                Menu->AddItem(5, "The Underbog", 54);
                Menu->AddItem(5, "The Slave Pens", 55);
                Menu->AddItem(5, "The Steamvault", 56);
                Menu->AddItem(5, "Mana-Tombs", 57);
                Menu->AddItem(5, "Auchenai Crypts", 58);
                Menu->AddItem(5, "Sethekk Halls", 59);
                Menu->AddItem(5, "Shadow Labyrinth", 60);
                Menu->AddItem(5, "The Mechanar", 61);
                Menu->AddItem(5, "The Botanica", 62);
                Menu->AddItem(5, "The Arcatraz", 63);
                
                    Menu->SendTo(Plr);
                }
                break;
                    
            case 51: // Hellfire Ramparts
                    { 
                        Plr->EventTeleport(530, -360.670990, 3071.899902, -15.097700);
                    }break;
            case 52: // The Blood Furnace
                    { 
                        Plr->EventTeleport(530, -303.506012, 3164.820068, 31.742500);
                    }break;
            case 53: // The Shattered Halls
                    { 
                        Plr->EventTeleport(530, -311.083527, 3083.291748, -3.745923);
                    }break;
            case 54: // The Underbog
                    { 
                        Plr->EventTeleport(530, 777.088989, 6763.450195, -72.062561);
                    }break;
            case 55: // The Slave Pens
                    { 
                        Plr->EventTeleport(530, 719.507996, 6999.339844, -73.074303);
                    }break;
            case 56: // The Steamvault
                    { 
                        Plr->EventTeleport(530, 816.590027, 6934.669922, -80.544601);
                    }break;
            case 57: // Mana-Tombs
                    { 
                        Plr->EventTeleport(530, -3079.810059, 4943.040039, -101.046997);
                    }break;
            case 58: // Auchenai Crypts
                    { 
                        Plr->EventTeleport(530, -3361.959961, 5225.770020, -101.047997);
                    }break;
            case 59: // Sethekk Halls
                    { 
                        Plr->EventTeleport(530, -3362.219971, 4660.410156, -101.049004 );
                    }break;
            case 60: // Shadow Labyrinth
                    { 
                        Plr->EventTeleport(530, -3645.060059, 4943.620117, -101.047997);
                    }break;
            case 61: // The Mechanar
                    { 
                        Plr->EventTeleport(530, 2862.409912, 1546.089966, 252.158691);
                    }break;
            case 62: // The Botanica
                    { 
                        Plr->EventTeleport(530, 3413.649902, 1483.319946, 182.837997);
                    }break;
            case 63: // The Arcatraz
                    { 
                        Plr->EventTeleport(530, 3311.598145, 1332.745117, 505.557251);
                    }break;
    
    
            case 64: // Outland Raids
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                    Menu->AddItem(5, "Magtheridon's Lair", 65);
                    Menu->AddItem(5, "Serpentshrine Cavern", 66);
                    Menu->AddItem(5, "Gruul's Lair", 67);
                    Menu->AddItem(5, "The Eye", 68);
                    Menu->AddItem(5, "Black Temple", 69);
    
                    Menu->SendTo(Plr);
                    }
                    break;
    
            case 65: // Magtheridon's Lair
                    {
                        Plr->EventTeleport(530, -313.678986, 3088.350098, -116.501999);
                    }break;
            case 66: // Serpentshrine Cavern
                    { 
                        Plr->EventTeleport(530, 830.542908, 6865.445801, -63.785503);
                    }break;
            case 67: // Gruul's Lair
                    { 
                        Plr->EventTeleport(530, 3549.424072, 5179.854004, -4.430779);
                    }break;
            case 68: // The Eye
                    { 
                        Plr->EventTeleport(530, 3087.310059, 1373.790039, 184.643005);
                    }break;
            case 69: // Black Temple
                    {
                        // Plr->EventTeleport(530, -3609.739990, 328.252014, 37.307701 );
                        Plr->EventTeleport(564, 97.0894, 1001.96, -86.8798 );
                    }break;
                    
            
                    
                    case 80: //SUB MENU
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                            Menu->AddItem(5, "Eastern Kingdoms", 81);
                            Menu->AddItem(5, "Kalimdor", 82);
                            Menu->AddItem(5, "Outland", 3);
                            
                               Menu->SendTo(Plr);
                    }
                    break;
    
                    case 81: // EASTERN KINGDOM
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                            Menu->AddItem(5, "Eastern Plaguelands", 70);
                            Menu->AddItem(5, "Western Plaguelands", 71);
                            Menu->AddItem(5, "Tristfal Glades", 72);
                            Menu->AddItem(5, "Alterac Mountains", 73);
                            Menu->AddItem(5, "Silverpine Forest", 74);
                            Menu->AddItem(5, "Hillsbrad Foothills", 75);
                            Menu->AddItem(5, "The Hinterlands", 76);
                            Menu->AddItem(5, "Arathi Highlands", 77);
                            Menu->AddItem(5, "Wetlands", 78);
                            Menu->AddItem(5, "Dun Morogh", 79);
                            Menu->AddItem(5, "Loch Modan", 100);
                            Menu->AddItem(5, "--> Second Page -->", 151);
                               Menu->SendTo(Plr);
                    }
                    break;
    
                    case 151:
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                            Menu->AddItem(5, "Badlands", 101);
                            Menu->AddItem(5, "Blackrock Mountain", 102);
                            Menu->AddItem(5, "Redridge Mountain", 103);
                            Menu->AddItem(5, "Elwynn Forest", 104);
                            Menu->AddItem(5, "Duskwood", 105);
                            Menu->AddItem(5, "Westfall", 106);
                            Menu->AddItem(5, "Swamp of Sorrows", 107);
                            Menu->AddItem(5, "The Blasted Lands", 108);
                            Menu->AddItem(5, "Deadwind Pass", 109);
                            Menu->AddItem(5, "Stranglethorn Vale", 110);
                            
                               Menu->SendTo(Plr);
                    }
                    break;
    
                    case 82: // KALIMDOR
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                            Menu->AddItem(5, "Moonglade", 111);
                            Menu->AddItem(5, "Winterspring", 112);
                            Menu->AddItem(5, "Felwood", 113);
                            Menu->AddItem(5, "Darkshore", 114);
                            Menu->AddItem(5, "Azshara", 115);
                            Menu->AddItem(5, "Ashenvale", 116);
                            Menu->AddItem(5, "Stonetalon Mountains", 117);
                            Menu->AddItem(5, "The Barrens", 118);
                            Menu->AddItem(5, "Durotar", 119);
                            Menu->AddItem(5, "--> Second Page -->", 152);
                               Menu->SendTo(Plr);
                    }
                    break;
    
                    case 152:
                    {
                    objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                            Menu->AddItem(5, "Mulgore", 120);
                            Menu->AddItem(5, "Desolace", 121);
                            Menu->AddItem(5, "Dustwallow Marsh", 122);
                            Menu->AddItem(5, "Feralas", 123);
                            Menu->AddItem(5, "Thousand Needles", 124);
                            Menu->AddItem(5, "Tanaris Desert", 125);
                            Menu->AddItem(5, "Un'Goro Crater", 126);
                            Menu->AddItem(5, "Silithus", 127);
                            
                               Menu->SendTo(Plr);
                    }
                    break;
    
    // EASTERN KINGDOMS [case] //
                    case 70: // WesternPlaguelands
                    {
                        Plr->EventTeleport( 0, 1855, -1569, 61);
                    }break;
    
                    case 71: // EasternPlaguelands 
                    {
                        Plr->EventTeleport( 0, 2278, -5311, 89);
                    }break;
    
                    case 72: // TristfallGlades
                    {
                        Plr->EventTeleport( 0, 2032, -432, 37);
                    }break;
    
                    case 73: // AlteracMountains
                    {
                        Plr->EventTeleport( 0, 552, -275, 152);
                    }break;
    
                    case 74: // Silverpine Forest
                    {
                        Plr->EventTeleport( 0, -126, 815, 68);
                    }break;
    
                    case 75: // Hillsbrad
                    {
                        Plr->EventTeleport( 0, -502, 91, 61);
                    }break;
    
                    case 76: // TheHinterlands
                    {
                        Plr->EventTeleport( 0, -678, -4018, 240);
                    }break;
    
                    case 77: // ArathiHighlands
                    {
                        Plr->EventTeleport( 0, -797, -2068, 35);
                    }break;
    
                    case 78: // Wetlands
                    {
                        Plr->EventTeleport( 0, -3256, -2718, 11);
                    }break;
    
                    case 79: // Dunmorogh
                    {
                        Plr->EventTeleport( 0, -5826, -1586, 366);
                    }break;
    
                    case 100: // Lochmodan
                    {
                        Plr->EventTeleport( 0, -4771, -3329, 347);
                    }break;
    
                    case 101: // Badlands
                    {
                        Plr->EventTeleport( 0, -7027, -3330, 243);
                    }break;
    
                    case 102: // Blackrockmountain
                    {
                        Plr->EventTeleport( 0, -7317, -1072, 279);
                    }break;
    
                    case 103: // Redridgemountain
                    {
                        Plr->EventTeleport( 0, -9168, -2726, 92);
                    }break;
    
                    case 104: // ElwynnForest
                    {
                        Plr->EventTeleport( 0, -9325, -1038, 67);
                    }break;
    
                    case 105: // Duskwood
                    {
                        Plr->EventTeleport( 0, -10694, -884, 80);
                    }break;
    
                    case 106: // Westfall
                    {
                        Plr->EventTeleport( 0, -11018, 1513, 45);
                    }break;
    
                    case 107: // SwampofSorrows
                    {
                        Plr->EventTeleport( 0, -10429, -3828, -29);
                    }break;
    
                    case 108: // BlastedLands
                    {
                        Plr->EventTeleport( 0, -11853, -3197, -25);
                    }break;
    
                    case 109: // DeadwindPass
                    {
                        Plr->EventTeleport( 0, -10435, -1809, 101);
                    }break;
    
                    case 110: // Stranglethornvale
                    {
                        Plr->EventTeleport( 0, -13382, 2, 23);
                    }break;
    
    
    
    // KALIMDOR [case] //
    
                    case 111: // Moonglade
                    {
                        Plr->EventTeleport( 1, 7978, -2501, 490);
                    }break;
    
                    case 112: // winterspring
                    {
                        Plr->EventTeleport( 1, 6721, -4659, 722);
                    }break;
    
                    case 113: // felwood
                    {
                        Plr->EventTeleport( 1, 4878, -614, 362);
                    }break;
    
                    case 114: // darkshore
                    {
                        Plr->EventTeleport( 1, 4565, 438, 34);
                    }break;
    
                    case 115: // azshara
                    {
                        Plr->EventTeleport( 1, 2717, -5968, 108);
                    }break;
    
                    case 116: // ashenvale
                    {
                        Plr->EventTeleport( 1, 3469, 847, 7);
                    }break;
    
                    case 117: // Stonetalon
                    {
                        Plr->EventTeleport( 1, 898, 922, 128);
                    }break;
    
                    case 118: // TheBarrens
                    {
                        Plr->EventTeleport( 1, -1330, -3120, 93);
                    }break;
    
                    case 119: // Durotar
                    {
                        Plr->EventTeleport( 1, 242, -5151, 3);
                    }break;
    
                    case 120: // Mulgore
                    {
                        Plr->EventTeleport( 1, -2326, -367, -6);
                    }break;
    
                    case 121: // Desolace
                    {
                        Plr->EventTeleport( 1, -939, 1091, 95);
                    }break;
    
                    case 122: // Dustwallow
                    {
                        Plr->EventTeleport( 1, -3719, -2530, 71);
                    }break;
    
                    case 123: // Feralas
                    {
                        Plr->EventTeleport( 1, -4508, 2041, 53);
                    }break;
    
                    case 124: // ThousandNeedles
                    {
                        Plr->EventTeleport( 1, -4619, -1850, 88);
                    }break;
    
                    case 125: // Tanaris
                    {
                        Plr->EventTeleport( 1, -7373, -2950, 12);
                    }break;
    
                    case 126: // Ungoro
                    {
                        Plr->EventTeleport( 1, -6186, -1106, -215);
                    }break;
    
                    case 127: // Silithus
                    {
                        Plr->EventTeleport( 1, -6824, 821, 51);
                    }break;
    
                    case 146:
                    {
                        Plr->EventTeleport(1, 4314, -4069, 937);
                    }break;
    
                    case 148:
                    {
                        Plr->EventTeleport(1, 6039, -1198, 374);
                    }break;
                    
        
            case 96:
            {
            if(Plr->getLevel() >= 60)
            {
            pCreature->CastSpell(Plr, 15366, 0);
            pCreature->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "By all that is wrong in this world, I bless you." );
            Plr->Gossip_Complete();
            }else{
            pCreature->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "You need to be at least level 60 in order to recieve my buff." );
            Plr->Gossip_Complete();}
            }break;    
    
            case 97: // REMOVE RESSURECTION SICKNESS
            {
            Plr->addSpell(15007);
            Plr->removeSpell(15007,0,0,0);
            pCreature->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "You have been cured of that dreaded sickness." );
            Plr->Gossip_Complete();
            }break;
    
            case 998: // Mall
            {
                Plr->EventTeleport(0, 3552.310059, -3334.409912, 129.309998);
            }break;
    
     }
     }
    
    void Warper::GossipEnd(Object * pObject, Player* Plr)
    {
        GossipScript::GossipEnd(pObject, Plr);
    }
    
    void SetupWarper(ScriptMgr * mgr)
    {
        GossipScript * gs = (GossipScript*) new Warper();
        mgr->register_gossip_script(112230, gs);
    }





    › See More: WarpNPC



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  3. #2
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    What does this mean?

    Code:
    1>../../../bin/release/script_bin/WarpNPC.dll : fatal error LNK1120: 1 unresolved externals
    Everything else worked, the GlobalNPC sucks bawls compared to this!

  4. #3
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    That means u linked something to it that shouldn't have been linked...

    If u just put the warpnpc.cpp in the GossipScript Project it will work perfect...after editting the setup files

  5. #4
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    Quote Originally Posted by WigSplitta View Post
    That means u linked something to it that shouldn't have been linked...

    If u just put the warpnpc.cpp in the GossipScript Project it will work perfect...after editting the setup files
    1>LINK : fatal error LNK1104: cannot open file 'arcemu-world.lib'

    Hmm... Now I used the GossipScripts one ... lol!! It worked before with like ... 5 different DLL's!! This is ... strange.

  6. #5
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    You need to compile ArcEmu first...

  7. #6
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    Quote Originally Posted by WigSplitta View Post
    You need to compile ArcEmu first...
    I HAVE compiled it ... sigh...

  8. #7
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    Quote Originally Posted by WigSplitta View Post
    You need to compile ArcEmu first...
    There, compiled it again, after i checked the SVN for an update... Still won't work... But I saw it create that file, so...shall I put it in the GossipScripts-folder?

    Edit: Didn't work, are you sure you are a "master scripter"? :P
    Last edited by Jonatan.Biz; 15-08-08 at 09:39 PM.

  9. #8
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    U are putting the Script in the wrong folder
    Its not WigSplitta's Fault

  10. #9
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    If your going to make a new project, you have to set it up to find all the files it needs from the core...easiest way is to make it in the GossipScripts project folder, then add it using VC++...then compile

  11. #10
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    Register to remove this ad
    Alright...I just followed the guide for a .dll 3 times, doesn't work... Here are the files in their real folders:

    http://filebeam.com/d641cf09bcd946c398dbb0deba684da2

 

 
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