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Apple
27-07-08, 01:50 AM
___ Commands List ___

acct
Syntax: .acct

Display the access level of your account.

addgo
Syntax: .addgo #id <lootID> <spawntimeSecs>

Add a game object from game object templates to the world at your current location using the #id.
lootID specifies the loot-template to be used and spawntimesecs sets the spawntime, both are optional.

Note: this is a copy of .gameobject.

additem
Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount

Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.

additemset
Syntax: .additemset #itemsetid

Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.

addmove
Syntax: .addmove #creature_guid [#waittime]

Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.

addquest
Syntax: .addquest #quest_id

Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.

addtele
Syntax: .addtele $name

Add current your position to .tele command target locations list with name $name.

addspw
Syntax: .addspw #creatureid

Spawn a creature by the given template id of #creatureid.

addweapon
Not yet implemented.

addvendoritem
Syntax: .addvendoritem #itemId <#maxcount><#incrtime>

Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring.

delvendoritem
Syntax: .delvendoritem #itemId

Remove item #itemid from item list of selected vendor.

allowmove
Syntax: .allowmove

Enable or disable movement for the selected creature.

anim
Syntax: .anim #emoteid

Play emote #emoteid for your character.

announce
Syntax: .announce $MessageToBroadcast

Send a global message to all players online in chat log.

notify
Syntax: .notify $MessageToBroadcast

Send a global message to all players online in screen.

aura
Syntax: .aura #spellid

Add the aura from spell #spellid to the selected Unit.

ban
Syntax is: ban <account|ip|character> $NameOrIp $bantime $reason
Ban account or IP and kick player.
$bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".

unban
Syntax is: unban <account|ip|character> $NameOrIp
Unban account or IP.

bank
Syntax: .bank

Show your bank inventory.

changelevel
Syntax: .changelevel #level

Change the level of the selected creature to #level.

#level may range from 1 to 63.

commands
Syntax: .commands

Display a list of available commands for your account level.

cooldown
Syntax: .cooldown [#spell_id]

Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).

createguild
Syntax: .createguild $GuildLeaderName $GuildName

Create a guild named $GuildName with the player $GuildLeaderName as leader.

cshutdown
Syntax: .cshutdown Cancels shutdown

delete
Syntax: .delete

Delete the selected creature from the world.

delobject
Syntax: .delobject #go_guid
Delete gameobject with guid #go_guid.

deltele
Syntax: .deltele $name

Remove location with name $name for .tele command locations list.

delticket
Syntax: .delticket all
.delticket #num
.delticket $character_name

all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.

demorph
Syntax: .demorph

Demorph the selected player.

die
Syntax: .die

Kill the selected player. If no player is selected, it will kill you.

dismount
Syntax: .dismount

Dismount you, if you are mounted.

setmodel
Syntax: .setmodel #displayid

Change the model id of the selected creature to #displayid.

distance
Syntax: .distance

Display the distance from your character to the selected creature.

playemote
Syntax: .playemote #emoteid

Make the selected creature emote with an emote of id #emoteid.

textemote
Syntax: .text #emoteid

Make the selected creature to do textemote with an emote of id #emoteid.

explorecheat
Syntax: .explorecheat #flag

Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.

Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.

factionid
Syntax: .factionid #factionid

Set the faction of the selected creature to #factionid.

castback
Syntax: .castback #spellid
Selected target cast #spellid to your character.

cast
Syntax: .cast #spellid
Cast #spellid to selected target. If no target selected cast to self.

getvalue
Syntax: .getvalue #field #isInt

Get the field #field of the selected creature. If no creature is selected, get the content of your field.

Use a #isInt of value 1 if the expected field content is an integer.

gm
Syntax: .gm on/off

Enable or Disable GM MODE

gocreature
Syntax: .gocreature #creature_guid
Teleport your character to creature with guid #creature_guid.
.gocreature #creature_name
Teleport your character to creature with this name.
.gocreature id #creature_id
Teleport your character to a creature that was spawned from the template with this entry.
*If* more than one creature is found, then you are teleported to the first that is found inside the database.

gogrid
Syntax: .gogrid #gridX #gridY [#mapId]

Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).

goobject
Syntax: .goobject #object_guid
Teleport your character to gameobject with guid #object_guid

goname
Syntax: .goname $charactername

Teleport to the given character. Either specify the character name or click on the character's portrait, e.g. when you are in a group.

goxy
Syntax: .goxy #x #y [#mapid]

Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

goxyz
Syntax: .goxyz #x #y #z [#mapid]

Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

gps
Syntax: .gps

Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id

groupgo
Syntax: .groupgo $charactername

Teleport the given character and his group to you.

grouptele
Syntax: .grouptele #location

Teleport a selected player and his group members to a given location.