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View Full Version : [TrinityCore] [C++] NPC Professions



Wise
22-01-16, 02:10 AM
Updates for TrinityCore/Eluna until today. Any problem, just tell me.
Download Script (http://pastebin.com/6TuB9B08)
(Pastebin)
NPC:


SET
@Entry = 190014,
@Name = "Professions",
@SubName = "GameCoding",
@ScriptName = 'Professions_NPC';

INSERT INTO `creature_template` (`entry`, `modelid1`, `modelid2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `scale`, `rank`, `dmgschool`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES
(@Entry, 19646, 0, @Name, @SubName, NULL, 0, 80, 80, 2, 35, 1, 1, 0, 0, 2000, 0, 1, 0, 7, 138936390, 0, 0, 0, '', 0, 3, 1, 0, 0, 1, 0, 0, @ScriptName);


http://gamecoding.com.br/uploads/monthly_2016_01/WoWScrnShot_121415_114703.jpg.687c7b97e3ebbe6e9466 d4628b0ecd18.jpg


Originally posted by Erictemponi