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TacoNaco
06-02-10, 04:11 PM
GuildVsGuild All Over Azeroth
\\ With Capture the flag //
\\-------------------//
\\----------------//
\\--------------//
\\------------//
\\----------//
\\--------//
\\------//
\\----//
\\--//
\\//

Hello MMoPro, Yesterday I was working on a new concept, a Open Guild War all over Azeroth with a little Game who's called: "Capture to flag".
The concept is really simple, it's like the FreeForAll Mode, but with 4 Guilds and 1 Flag by Guild.
This is a Permanent event.
If the Flags are spawned (The player who's taking the flag of an enemy Guild, give 1 point to his Guild by a sql query.).
You can stop the acquisition of Point by Guild if you delete the flags spawned.

Let me give you some explanations for the installation.

Explanations/Installation

There a little patch for your sources, a SQL query and additional scripts.
First of all, you've got to create 4 Guilds (Only 4), after, set the correct Guild's Entry into "Main.cpp" and the correct Entry of the 4 flags created.
Execute the SQL named "scripts.sql".
After that, set the Guild's names between the "" (I've wrote some comments, for help).
Upgrade and apply the patch on your sources.
Add to your repertory, with all the necessary changes in your sources.


This script was tested on ArcEmu, with a total compatibility.

I wish that you will enjoy this script.

Direct link to Download :
GvG+Flag.zip (http://filebeam.com/c0fe2ca24f33ab271aa190734eaf87cf)

Credits :
-Sadikum
-Dr.Cheasterfield

Enjoy!!!

Diocia
06-02-10, 04:35 PM
We are not MMowners...

Dimman
06-02-10, 04:51 PM
We are not MMowners...
Indeed ... :confused:

TacoNaco
06-02-10, 05:00 PM
Ha, My bad forgot to edit that rofl (Changed now)

Milation
07-02-10, 11:45 AM
Nice Script.

Dimman
07-02-10, 12:02 PM
Ha, My bad forgot to edit that rofl (Changed now)
Haha ;) nice share +rep

mec
14-03-10, 04:42 AM
which db do you import the scripts to?

Dr. Fallen
14-03-10, 04:46 AM
smells like WhyDB :P thx for sharin

mec
19-03-10, 08:42 PM
this doesnt compile worth a shit.

got lots of errors


5>..\..\src\arcemu-world\Player.cpp(3169) : error C2046: illegal case
5>..\..\src\arcemu-world\Player.cpp(3171) : error C2043: illegal break
5>..\..\src\arcemu-world\Player.cpp(3172) : error C2046: illegal case
5>..\..\src\arcemu-world\Player.cpp(3174) : error C2043: illegal break
5>..\..\src\arcemu-world\Player.cpp(3175) : error C2046: illegal case
5>..\..\src\arcemu-world\Player.cpp(3177) : error C2043: illegal break
5>..\..\src\arcemu-world\Player.cpp(3178) : error C2046: illegal case
5>..\..\src\arcemu-world\Player.cpp(3180) : error C2043: illegal break
5>..\..\src\arcemu-world\Player.cpp(3181) : error C2047: illegal default
5>..\..\src\arcemu-world\Player.cpp(3183) : error C2043: illegal break

and this had to be changed

switch(GetGuildId)
to
(&Player::GetGuildId)