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View Full Version : [MMoPro] Syden's Repack 3.3.3a Based on Trinity



merobertq
13-06-10, 06:01 AM
Hello guys this is my first repack and I am here to share it with you.
This Repack is based on Trinity Core.
This is a Blizzard server.


DOWNLOAD LINK
MEDIAFIRE Syden's Repack.rar (http://www.mediafire.com/?1zythjyhxz2)
FILEBEAM Filebeam - Beam up that File Scottie! (http://filebeam.com/cf4aecdfe5f8af90d9a632fc41b6d71c)



NOTE That the repack was compiled on a x64 machine!

INTRO


Hey there and thanks for using my repack, here is a short guide on how to make this repack work.


REQUIREMENTS
First we are going to start with what you need:

-You will need a sql program, such as HediSQL, Navicat, MySQLyog (I use HeidiSQL for low size one and SQLyog for big ones)
-Xampp , very important , where database information will be held


LINKS FOR DOWNLOAD
-HeidiSQL Filebeam - Beam up that File Scottie! (http://filebeam.com/23df39c4f0544ef02827157bb6e60a69)
-SQLYog (Community Edition) Filebeam - Beam up that File Scottie! (http://filebeam.com/5d45559ad3e08c20a9b4bc28fb9b2f74)

Once you downloaded all 3 , install them.
then make a folder called server and copy xampp there, then execute setup_xampp.bat and complete all the requirements

SETTING UP THE SERVER

First thing we are going to do is create 3 Databases using SQLyog (Right click in a free space in the left part and select Create Database)
-First Database we are going to create is characters, the second realmd and the third one world.

Now we are going to open SQLyog and right click on the first databse, characters.
Right click on Characters and go with the cursor to import-------->Restore from SQL Dump and go select your characters.sql from the folder Import First--->Characters
The same thing with Realmd with the cursor to import-------->Restore from SQL Dump and go select your realmd.sql from the folder import first--->Realmd
Now with the World database (most important) , the same thing with the cursor to import-------->Restore from SQL Dump and go select your world.sql from import first, this is going to take a while but it's worth it.

UPDATES

Now we are going to apply the updates

Go to your extracted folder and then go to the folder updates, there you should see updates for all the 3 databases, import them in order.

Congratulations , you finished setting up the server! Now about the configurations it's all up to you

Go to your SydenCore folder and open trinityrealm.conf and trinityworld.conf and configure them yourself . Thanks for using my repack and
have fun!

Credits/Thanks

-Me- For compiling,making this readme, coyping the updates and making them in sql.
-DarkRulerz- For helping me figure out how to compile a core and because he is awesome
-Trinity Core, for using they're core and they are awesome and they are rocking.
-MaNGOS , for being the original one before which Trinity was created, thanks alot guys keep up the good work.



FEATURES

-Runs 3.3.3a
-Very Stable, can go to great uptime
-Working Vehicles
-Working BGs (Except maybe for Isle Of Conquest)
-All 3.3.3a items (Added even the 25 heroic man from ICC)
-Working Instances/Scripted (80% Because ICC is spawned but not scripted, will be)
-Working Ulduar/Scripted (The teleporter after XT-002 is not working but will be fixed)
-Spells do work 93%
-DK's Quests Working/Scripted 100%(Completed them myself cuz they're awesome ^_^)
-Guards Give Directions (O.o)
-All new 3.3.3 instances opened (Some are scripted , bosses are scripted like Bronjahm or Devourer of Souls).

Thanks!

merobertq
13-06-10, 01:32 PM
Bumps

Dimman
13-06-10, 01:55 PM
Looks good +Rep

Btw:
-Xampp , very important , where database information will be held = Xampp is a web hosting service (apache). You mean MYSQL ?

merobertq
13-06-10, 02:14 PM
Yeah I know it is a web hosting service where you can put your reg page in htdocs, and to your last question, yes.

CthulhuFtagn
13-06-10, 03:23 PM
-Spells do work 93%May I ask how this was computed?

Currently there are 49,746 Spells in World of Warcraft (Source (http://www.wowhead.com/spells))

49,746 * 0.93 = 46,263.78

So, there are 3,483 (rounded) non-working spells in your repack? Is that correct?


NOTE That the repack was compiled on a x64 machine!Is this a 64-bit server compiled on a 64-bit machine or a 32-bit server compiled on a 64-bit machine, because there is a huge difference?

merobertq
13-06-10, 03:59 PM
May I ask how this was computed?

Currently there are 49,746 Spells in World of Warcraft (Source (http://www.wowhead.com/spells))

49,746 * 0.93 = 46,263.78

So, there are 3,483 (rounded) non-working spells in your repack? Is that correct?

Is this a 64-bit server compiled on a 64-bit machine or a 32-bit server compiled on a 64-bit machine, because there is a huge difference?

You are right, however I didn't intended a 93% of all the world spells which are 49,746 (as you said) , but the classes spells (which i tested and worked in this percentage). And it is a 64 bit server compiled on a 64 bit machine.

icecubez
13-06-10, 04:49 PM
Hello,
im new at this kind of stuff and i gonna test this pack!
only confusing part in this is how i make my server public by Hamachi?

Thanks

MikExV™
14-06-10, 03:34 AM
I though the people at trinity core said "Trinity does not support repacks." ?

merobertq
16-06-10, 01:12 PM
I though the people at trinity core said "Trinity does not support repacks." ?
well it seems it does lol

novembertunes
29-07-10, 10:41 AM
u mean can't be used on 32 ?