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View Full Version : [C++] League of Legends GameServer Emulator



Kiryu Kazumanosuke
23-06-23, 11:57 AM
Hi all. I'm currently looking for someone to code a league of legends server emulator. I am willing to pay £500 for this, you will need to be competent and send me proof of work you've done previously related to server emulators.

You need good knowledge of C++ and networking (UDP), the emulator has to be coded using the ENet library (1.2.5). Some knowledge of lua would also help though it isn't strictly necessary. You must document your code.

Some work has already been done, including packet definitions and packet structure. I've also programmed a simple dummy server that gets you in-game and lets you teleport around as to give you some idea of how the game behaves.

This would be an emulator for an early season 2 patch (1.0.0.126).

If you wish to do any kind of reverse engineering to better understand how the game handles the networking side of things I can send you the debug symbols riot accidentally shipped with the game files at the time.

I'll also send you the game client for testing.

Please reach out to me if you're interested.

(And I do apologise if this is the wrong place to post this)

davadall
03-11-23, 04:31 AM
Looks pretty nice!