View Full Version : How to add .patch files ?
psixoso
31-07-10, 12:44 PM
How to add .patch files ?
well if you mean like .mpq file then just simply put it into your wow folder under world of warcraft/data/enus or engb or whatever you have but if you mean the actual patch for the client then just put into your wow directory and double click it and it will patch for you. Next time add a little more information so we know how to help you better.
Kandi ;D
Avidgamer
19-08-10, 09:57 PM
Indeed. However, what Kandi said is correct, so you should have no problems.
psixoso
20-08-10, 01:06 PM
not that patch :) i need to compile patch
do you mean make a patch so that it will make custom items work? like be able to right click equip or use spells with weapons like sinister strike? and remove the question marks. Or are you talking about compiling a new core because you have edited it? lemme know and ill help lol
Kandi <3
psixoso
20-08-10, 01:37 PM
the think is i wanna apply this patch bolvor / Icecrown Citadel / overview — bitbucket.org (http://bitbucket.org/bolvor/icecrown-citadel) i have TC
Avidgamer
20-08-10, 01:38 PM
I wish people who needed help would actually bother and provide information regarding it..
OHHH, ok well that would be a core compile, do you compile your own core? because if not then you cannot use .cpp if you do then look around for a tut on compiling scripts into a TC core because my knowledge is Mangos. But what it looks like is that they are just edited scripts that should already be in your Scriptdev2...Im not 100% positive but I think that TC uses SD2... Ill let avidgamer correct me if i am wrong or left out anything vital lol
As for sql scripts then just execute those into your db...I hope this was what you are talking about lol I dont know russian so i just clicked on the first thing i saw and it brought me to a few .cpp script updates and an sql file...
Kandi
psixoso
20-08-10, 01:59 PM
yes i compile my own core,SD2 not support for TC anyways thx mate :)
Oh ok, well sorry i couldn't help... I would ask questions on the TC forums if you want a more accurate answer they are specialists lol
Avidgamer
20-08-10, 02:59 PM
Their simple C++ scripts. Well, not simple but easy to implement.
When compiling you're core, you must find Scripts2010 (You must have the original C++ scripts already, as it seems the ones you linked are just fixes. Navigate to the Scripts you intend to fix, add the code or delete what they say, then go to "VC100 - All Projects" once you have added or deleted all the code you must add.
If you need any more help, say and I'll get back to you.. I've probably not explained it very well.
Yeah I just have never used TC so I dont know how it is set up lol
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