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Thread: [C++] [Mangos]Lich King Script
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29-03-10, 02:37 PM #1
[C++] [Mangos]Lich King Script
Credits : Me
EDIT: None Of those scripts are Blizzlike Scripted
Hey, just wanted to share my Script, It suppose to be an script on the boss Lich King with phases ( Timers and Yells and maybe some other things need editing cause i aint sure about how retail Lich King is )
Please tell me all wrong things i made i am VERY NEW at this
C++ | // Script : 2010-03-29 14:11:2 - Mangos Lich King Test - qVJneGfg - Pastebin.com <-- is link
C++ | // Script Generated: 2010-03-2 - Professor Putricide ICC - 0y5BTJ7y - Pastebin.com <--- Professor Putricide
Feel free to edit / add / improve itLast edited by SerialKiller; 29-03-10 at 05:19 PM.
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29-03-10, 03:40 PM #2
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29-03-10, 04:32 PM #3
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Hmmm ill look at it and check it over
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29-03-10, 05:13 PM #4
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30-03-10, 04:03 AM #5
Bump 39 views only 1 reply :S
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30-03-10, 05:49 AM #6
Good job mate.
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30-03-10, 07:38 AM #7
tyvm
Anyone tested it?
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30-03-10, 08:56 AM #8
I didn't, I'll try doing it soon. If I have time, not a promise though.
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31-03-10, 09:09 AM #9
Where do i place this? im kinda new to this :P.
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31-03-10, 09:22 AM #10
You don't simply place it somwhere. You compile it INTO your core, I'm not sure how it works with ManGOS, but I suppose the same way as it works with Trinity, when you're on the compiler, you right click your scriptdev folder I believe, and than you press 'Add Existing' and you link the file in there.