Hello & Welcome to our community. Is this your first visit? Register
Follow us on
Follow us on Facebook Follow us on Twitter Watch us on YouTube


MMOCoin

Likes Likes:  0
Results 1 to 3 of 3

Thread: NeonDB is back!

  1. #1
    Scout

    Join Date
    Jan 2010
    Posts
    10
    Post Thanks / Like
    Rep Power
    15
    Reputation
    8

    NeonDB is back!


    Register to remove this ad
    After some time when I left emulation, I have returned and I'm have continued the NeonDB project.

    Some info about it:
    Patch 3.3.2 is partly supported. Not all of the new content is there.
    All of the new 3.3.0 items
    Alot of bugfixes in the DB
    Based off Squire-DB
    For ArcEmu and other emus with the same DB structure

    SVN: neondb - Revision 23: /
    Website: Neon Database - Home
    Register to the forums and be active!



    Current changelog:
    Code:
    ###############
    #Neon Database#
    ###############
    
    --Revsion 1:
    *Added the first revision of the database. Note that it is still in development phase. Many bugs may occur and part of the new content may not be available.
    
    --Revision 2:
    *Fixed vendors in Argent Tournament. They weren't responding, vendor menu didn't open. Some may still not work.
    *Fixed shirt vendor in Argent Tournament: Broxel Goldgrasp. He sells the items now.
    *Fixed some questgiver positions in Argent Tournament. But more questgiver locations may be bugged.
    
    --Revision 3:
    *Vendor sells items now. Corporal Arthur Flew, ID: 33307  Thottbot link: http://thottbot.com/c33307#A:
    *Applied my MoonDB fixes which I did some time ago. Don't have a full list which was fixed.
    
    --Revision 4:
    *Applied more changesets from my MoonDB. The changesets fixed alot of bugs, but I don't have a full list of which were fixed.
    
    --Revision 5:
    *Fixed alot of creature spawn and waypoints in Westfall. The creatures should be ok now, but I will look it over once more.
    *Fixed the adnormal number of Tin Veins in Jangolode Mine, Westfall.
    
    --Revision 6:
    *Added 2 bosses from The Forge of Souls: Bronjahm and Devourer of Souls.
    *Added all of the Pit os Saron bosses.
    *Added all Halls of Reflection bosses.
    *Added loot for Forge of Souls bosses.
    
    --Revision 7:
    *Added loot for Forgemaster Garfrost in Pit of Saron.
    *Added loot for Ick and Krick in Pit of Saron.
    *Added loot for Scourgelord Tyrannus. Pit of Saron loot is now fully done.
    *Added loot for Falric in Halls of Reflection.
    *Added loot for Marwyn in Halls of Reflection. HoR loot is now fully done.
    
    --Revision 8:
    *Added 3 bosses to Icecrown Citadel instance:
    Sindragosa
    Deathbringer Saurfang
    Lord Marrowgar
    Adding more soon, including with the loot.
    *Fixed vendor: ID: 33310  Thottbot link: http://thottbot.com/c33310#A:
    *Fixed the double-spawns in Argent Tournament. Some may still occur, I will work on them on the next revision too.
    
    --Revision 9:
    *Nothing DB related. Some cleanup.
    
    --Revision 10:
    *Added all of the Forge of Souls trash mobs. Now Forge of Souls is complete: trash mobs, bosses and loot.
    
    --Revision 11:
    *Fixed more double-spawns in Argent Tournament. A few may still occur. Report them and I will fix them.
    *Added all of the trash mobs in Pit of Saron. Loots need to be added to them.
    
    --Revision 12:
    *Deleted the doors in Naxxramas instance cause they stopped players advancing in the instance.
    *Fixed some NPC waypoints in Elwyn Forest and Stormwind which caused the NPCs to walk only forward without stopping.
    *Fixed NPC spawns in Elwyn Forest and Stormwind.
    
    --Revision 13:
    *Added recalls for all of the 3 Frozen Halls instances.
    *Added loot for all Pit of Saron mobs. Now Pit of Saron is fully done.
    
    --Revision 15:
    NOTE: The revision counting got messed up. From this rev, everything is right now.
    
    --Revision 16:
    *Added all of the new instance recalls and added instances themselves.
    *Applied Black&White fix: http://neonemulation.co.cc/forum/viewtopic.php?id=10  We thank you B&W.
    *Applied Cleft's fix: http://www.ac-web.org/forums/repacks/77876-neon-database-3.html#post702493 We thank you very much Cleft.
    NOTE: Please look if the fixes work, otherwise we would have to revert them.
    
    --Revision 17:
    *Added some trash mobs to Halls of Reflections. It isn't fully done yet.
    
    --Revision 18:
    *Project is continued!
    
    --Revision 19:
    *Added new character database updates and structures.
    
    --Revision 20:
    *Modified some scripts. Repositioned some ends in Ignis script. Also changed the credit parts in the scripts.
    *Made some cleanup in the recall table - deleted unneccessary recalls.
    *Redesigned the db_version table.
    *Was missing a "== true" in ToC Workaround script.
    
    --Revision 21:
    *Added 4 Lua scripts for Forge of Souls. They showed up no errors in the console but I haven't had the chance to test the scripts out yet. Please report any bugs you find.
    
    --Revision 22:
    *Some re-arrangement in the scripts folder.
    
    --Revision 23:
    *Added a small changeset (Changeset1.sql), next things were fixed:
    	--Vendor: http://thottbot.com/c33650#A:
    	--Vendor: http://thottbot.com/c514#A:



    › See More: NeonDB is back!



  2. Related Threads - Scroll Down after related threads if you are only interested to view replies for above post/thread

  3. #2
    Elite Member
    Dimman's Avatar
    Join Date
    Apr 2009
    Posts
    1,091
    Post Thanks / Like
    Rep Power
    21
    Reputation
    319
    Nice to see you again, i'm looking forward to see a 100% Bliz Db hehe good luck mate.
    No touching please.

  4. #3
    Scout

    Join Date
    Jan 2010
    Posts
    10
    Post Thanks / Like
    Rep Power
    15
    Reputation
    8

    Register to remove this ad
    Nice to see you again, i'm looking forward to see a 100% Bliz Db hehe good luck mate.
    Thanks

 

 

Visitors found this page by searching for:

neondb

corporal arthur flew vendor problem

SEO Blog

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -5. The time now is 03:01 AM.
Powered by vBulletin® Copyright ©2000-2024, Jelsoft Enterprises Ltd.
See More links by ForumSetup.net. Feedback Buttons provided by Advanced Post Thanks / Like (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
vBulletin Licensed to: MMOPro.org