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  1. #1
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    New to emulation ? [Click Here]


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    Emulation information.

    There are two ways of making a server

    Compiling or downloading a compiled core (repack)


    Existing Emulators
    ArcEmu
    Mangos
    Sandshroud Aspire
    OpenBasic Emu
    ShyEMU
    WCell
    TrinityCore
    Aspire


    Databases
    YTDB: Mangos & TrinityCore*
    LTDB: ShyEMU
    PSMDB: Mangos
    RMDB: OpenBasic Emu
    SADB: Sandshroud Aspire
    UDB: Mangos, TrinityCore*
    IFDB: ArcEmu
    TDB: TrinityCore
    WhyDB: ArcEmu, Aspire

    I would suggest you to use Arcemu as your first Emulator because its easy to setup & run.
    __________________________________________________ _________________________________

    GM Commands

    Arcemu Gm Commands:
    Code:
    commands | 0 | Shows Commands
    help | 0 | Shows help for command
    announce | u | Sends Msg To All
    wannounce | u | Sends Widescreen Msg To All
    appear | v | Teleports to x's position.
    summon | v | Summons x to your position
    kill | r | .kill - Kills selected unit.
    killplr | r | .killplr <name> - Kills specified player
    revive | r | Revives you.
    reviveplr | r | Revives player specified.
    demorph | m | Demorphs from morphed model.
    mount | m | Mounts into modelid x.
    dismount | h | Dismounts.
    gps | 0 | Shows Position
    worldport | v | 
    start | m | Teleport's you to a starting location
    invincible | j | .invincible - Toggles INVINCIBILITY (mobs won't attack you)
    invisible | i | .invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)
    playerinfo | m | .playerinfo - Displays informations about the selected character (account...)
    levelup | m | Levelup x lvls
    modify | m | 
    waypoint | w | 
    debug | d | 
    gm | 0 | 
    gmTicket | c | 
    gobject | o | 
    battleground | e | 
    npc | n | 
    cheat | m | 
    account | a | 
    honor | m | 
    quest | q | 
    pet | m | 
    recall | q | 
    guild | m | 
    server | 0 | 
    char | 0 | 
    lookup | l | 
    admin | z | 
    kick | m | 
    ban | m | 
    unban | m | 
    kickplayer | b | Kicks player from server
    gmannounce | u | Sends Msg to all online GMs
    clearcooldowns | m | Clears all cooldowns for your class.
    removeauras | m | Removes all auras from target
    paralyze | b | Roots/Paralyzes the target.
    unparalyze | b | Unroots/Unparalyzes the target.
    gotrig | v | Warps to areatrigger <id>
    exitinstance | m | Exits current instance, return to entry point.
    modperiod | m | Changes period of current transporter.
    createarenateam | g | Creates arena team
    logcomment | 1 | Adds a comment to the GM log for the admins to read.
    removesickness | m | Removes ressurrection sickness from the target
    fixscale | m | 
    addtrainerspell | m | 
    
    
    .modify
    hp | m | Health Points/HP
    gender | m | Changes gender 0=male / 1=female.
    mana | m | Mana Points/MP
    rage | m | Rage Points
    energy | m | Energy Points
    level | m | Level xy
    armor | m | Armor
    holy | m | Holy Resistance
    fire | m | Fire Resistance
    nature | m | Nature Resistance
    frost | m | Frost Resistance
    shadow | m | Shadow Resistance
    arcane | m | Arcane Resistance
    damage | m | Unit Damage Min/Max
    scale | m | Size/Scale
    gold | m | Gold/Money/Copper
    speed | m | Movement Speed
    nativedisplayid | m | Native Display ID
    displayid | m | Display ID
    flags | m | Unit Flags
    faction | m | Faction Template
    dynamicflags | m | Dynamic Flags
    talentpoints | m | Talent Points
    happiness | m | Happiness
    spirit | m | Spirit
    boundingraidius | m | Bounding Radius
    combatreach | m | Combat Reach
    emotestate | m | NPC Emote State
    bytes | m | Bytes
    
    
    .debug
    infront | d | 
    showreact | d | 
    aimove | d | 
    dist | d | 
    face | d | 
    moveinfo | d | 
    setbytes | d | 
    getbytes | d | 
    unroot | d | 
    root | d | 
    landwalk | d | 
    waterwalk | d | 
    castspell | d | .castspell <spellid> - Casts spell on target.
    castself | d | .castself <spellId> - Target casts spell <spellId> on itself.
    castspellne | d | .castspellne <spellid> - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.
    aggrorange | d | .aggrorange - Shows aggro Range of the selected Creature.
    knockback | d | .knockback <value> - Knocks you back.
    fade | d | .fade <value> - calls ModThreatModifyer().
    threatMod | d | .threatMod <value> - calls ModGeneratedThreatModifyer().
    calcThreat | d | .calcThreat <dmg> <spellId> - calculates threat.
    threatList | d | .threatList - returns all AI_Targets of the selected Creature.
    gettptime | d | grabs transporter travel time
    itempushresult | d | sends item push result
    setbit | d | 
    setvalue | d | 
    aispelltestbegin | d | 
    aispelltestcontinue | d | 
    aispelltestskip | d | 
    dumpcoords | d | 
    sendpacket | d | <opcode ID>, <data>
    sqlquery | d | <sql query>
    rangecheck | d | Checks the 'yard' range and internal range between the player and the target.
    setallratings | d | Sets rating values to incremental numbers based on their index.
    testlos | d | tests los
    testindoor | d | tests indoor
    getheight | d | Gets height
    getpos | d | 
    
    
    .waypoint
    add | w | Add wp at current pos
    show | w | Show wp's for creature
    hide | w | Hide wp's for creature
    delete | w | Delete selected wp
    movehere | w | Move to this wp
    flags | w | Wp flags
    waittime | w | Wait time at this wp
    emote | w | Emote at this wp
    skin | w | Skin at this wp
    change | w | Change at this wp
    info | w | Show info for wp
    movetype | w | Movement type at wp
    generate | w | Randomly generate wps
    save | w | Save all waypoints
    deleteall | w | Delete all waypoints
    addfly | w | Adds a flying waypoint
    
    
    .GMTicket
    -- mit dem Addon MyMaster
    get | c | Gets GM Ticket list.
    getId | c | Gets GM Ticket by player name.
    delId | c | Deletes GM Ticket by player name.
    
    -- ohne dem Addon MyMaster
    list | c | Lists all active GM Tickets.
    get | c | Gets GM Ticket with ID x.
    remove | c | Removes GM Ticket with ID x.
    deletepermanent | z | Deletes GM Ticket with ID x permanently.
    assign | c | Assignes GM Ticket with id x to GM y (if empty to your self).
    release | c | Releases assigned GM Ticket with ID x.
    comment | c | Sets comment x to GM Ticket with ID y.
    
    
    .Guild
    create | m | Creates a guild.
    rename | m | Renames a guild.
    members | m | Lists guildmembers and their ranks.
    removeplayer | m | Removes a player from a guild.
    disband | m | Disbands the guild of your target.
    
    
    .GameObject
    select | o | Selects the nearest GameObject to you
    delete | o | Deletes selected GameObject
    spawn | o | Spawns a GameObject by ID
    info | o | Gives you informations about selected GO
    activate | o | Activates/Opens the selected GO.
    enable | o | Enables the selected GO for use.
    scale | o | Sets scale of selected GO
    animprogress | o | Sets anim progress
    export | o | Exports the current GO selected
    move | g | Moves gameobject to player xyz
    rotate | g | "Rotates gameobject x degrees
    
    
    .Battleground
    setbgscore | e | <Teamid> <Score> - Sets battleground score. 2 Arguments.
    startbg | e | Starts current battleground match.
    pausebg | e | Pauses current battleground match.
    bginfo | e | Displays information about current battleground.
    battleground | e | Shows BG Menu
    setworldstate | e | <var> <val> - Var can be in hex. WS Value.
    playsound | e | <val>. Val can be in hex.
    setbfstatus | e | .setbfstatus - NYI.
    leave | e | Leaves the current battleground.
    getqueue | z | Gets common battleground queue information.
    forcestart | z | Forces initialitation of all battlegrounds with active queue.
    
    
    .NPC
    vendoradditem | n | Adds to vendor
    vendorremoveitem | n | Removes from vendor.
    flags | n | Changes NPC flags
    emote | n | .emote - Sets emote state
    delete | n | Deletes mob from db and world.
    info | n | Displays NPC information
    addAgent | n | .npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>
    listAgent | n | .npc listAgent
    say | n | .npc say <text> - Makes selected mob say text <text>.
    yell | n | .npc yell <Text> - Makes selected mob yell text <text>.
    come | n | .npc come - Makes npc move to your position
    return | n | .npc return - Returns ncp to spawnpoint.
    spawn | n | .npc spawn - Spawns npc of entry <id>
    spawnlink | n | .spawnlink sqlentry
    possess | n | .npc possess - Possess an npc (mind control)
    unpossess | n | .npc unpossess - Unposses any currently possessed npc.
    select | n | .npc select - selects npc closest
    npcfollow | m | Sets npc to follow you
    nullfollow | m | Sets npc to not follow anything
    formationlink1 | m | Sets formation master.
    formationlink2 | m | Sets formation slave with distance and angle
    formationclear | m | Removes formation from creature
    
    
    .Cheat
    status | m | Shows active cheats.
    taxi | m | Enables all taxi nodes.
    cooldown | m | Enables no cooldown cheat.
    casttime | m | Enables no cast time cheat.
    power | m | Disables mana consumption etc.
    god | m | Sets god mode, prevents you from taking damage.
    fly | m | Sets fly mode
    land | m | Unsets fly mode
    explore | m | Reveals the unexplored parts of the map.
    flyspeed | m | Modifies fly speed.
    stack | m | Enables aura stacking cheat.
    triggerpass | m | Ignores area trigger prerequisites.
    
    
    .account
    level | z | Sets gm level on account. Pass it username and 0,1,2,3,az, etc.
    mute | a | Mutes account for <timeperiod>.
    unmute | a | Unmutes account <x>
    
    
    .honor
    addpoints | m | Adds x amount of honor points/currency
    addkills | m | Adds x amount of honor kills
    globaldailyupdate | m | Daily honor field moves
    singledailyupdate | m | Daily honor field moves for selected player only
    pvpcredit | m | Sends PVP credit packet, with specified rank and points
    
    
    .pet
    createpet | m | Creates a pet with <entry>.
    renamepet | m | Renames a pet to <name>.
    addspell | m | Teaches pet <spell>.
    removespell | m | Removes pet spell <spell>.
    spawnbot | a | .pet spawnbot <type> - spawn a helper bot for your aid
    
    
    .recall
    list | q | List recall locations
    port | q | Port to recalled location
    add | q | Add recall location
    del | q | Remove a recall location
    portplayer | m | recall ports player
    
    
    .quest
    addboth | 2 | Add quest <id> to the targeted NPC as start & finish
    addfinish | 2 | Add quest <id> to the targeted NPC as finisher
    addstart | 2 | Add quest <id> to the targeted NPC as starter
    delboth | 2 | Delete quest <id> from the targeted NPC as start & finish
    delfinish | 2 | Delete quest <id> from the targeted NPC as finisher
    delstart | 2 | Delete quest <id> from the targeted NPC as starter
    complete | 2 | Complete/Finish quest <id>
    finisher | 2 | Lookup quest finisher for quest <id>
    item | 2 | Lookup itemid necessary for quest <id>
    list | 2 | Lists the quests for the npc <id>
    load | 2 | Loads quests from database
    lookup | 2 | Looks up quest string x
    giver | 2 | Lookup quest giver for quest <id>
    remove | 2 | Removes the quest <id> from the targeted player
    reward | 2 | Shows reward for quest <id>
    status | 2 | Lists the status of quest <id>
    spawn | 2 | Port to spawn location for quest <id>
    start | 2 | "Starts quest <id>
    
    
    .server
    setmotd | m | Sets MOTD
    rehash | z | Reloads config file.
    reloadtable | m | Reloads some of the database tables
    shutdown | z | Initiates server shutdown in <x> seconds (5 by default).
    restart | z | Initiates server restart in <x> seconds (5 by default).
    save | s | Save's your character
    saveall | s | Save's all playing characters
    info | 0 | Server info
    
    
    .gm
    list | 0 | Shows active GM's
    off | t | Sets GM tag off
    on | t | Sets GM tag on
    whisperblock | g | Blocks like .gmon except without the <GM> tag
    allowwhispers | c | Allows whispers from player <s> while in gmon mode.
    blockwhispers | c | Blocks whispers from player <s> while in gmon mode.
    
    
    .character
    learn | m | Learns spell
    unlearn | m | Unlearns spell
    getskillinfo | m | Gets all the skills from a player
    learnskill | m | .learnskill <skillid> (optional) <value> <maxvalue> - Learns skill id skillid.
    advanceskill | m | advanceskill <skillid> <amount, optional, default = 1> - Advances skill line x times..
    removeskill | m | .removeskill <skillid> - Removes skill
    increaseweaponskill | m | .increaseweaponskill <count> - Increase eqipped weapon skill x times (defaults to 1).
    resetreputation | n | .resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)
    resetspells | n | .resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.
    resettalents | n | .resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.
    resetskills | n | .resetskills - Resets all skills.
    additem | m | Adds a item to your target.
    removeitem | m | Removes item %u count %u.
    additemset | m | Adds item set to inv.
    advanceallskills | m | Advances all skills <x> points.
    getstanding | m | Gets standing of faction %u.
    setstanding | m | Sets stanging of faction %u.
    showitems | m | Shows items of selected Player
    showskills | m | Shows skills of selected Player
    rename | m | Renames character x to y.
    forcerename | m | Forces character x to rename his char next login
    
    
    .lookup
    item | l | Looks up item string x.
    quest | l | Looks up quest string x.
    creature | l | Looks up item string x.
    
    
    .admin
    castall | z | Makes all players online cast spell <x>.
    dispelall | z | Dispels all negative (or positive w/ 1) auras on all players.
    renameallinvalidchars | z | Renames all invalid character names
    masssummon | z | .masssummon - Summons all players.
    playall | z | Plays a sound to the entire server.
    
    
    .kick
    byplayer | f | Disconnects the player with name <s>.
    byaccount | f | Disconnects the session with account name <s>.
    byip | f | Disconnects the session with the ip <s>.
    
    
    .ban
    ip | m | Adds an address to the IP ban table: <address> [duration] - Duration must be a number optionally followed by a character representing the calendar subdivision to use (h>hours, d>days, w>weeks, m>months, y>years, default minutes) - Lack of duration results in a permanent ban.
    character | b | Bans character x with or without reason
    account | a | Ban account. .account ban name timeperiod
    
    
    .unban
    ip | m | Deletes an address from the IP ban table: <address>
    character | b | Unbans character x
    account | z | Unbans account x.
    MaNGOS Gm Commands:
    Code:
    acct 
    Syntax: .acct 
    Display the access level of your account. 
    
    commands 
    Syntax: .commands 
    Display a list of available commands for your account level. 
    
    dismount 
    Syntax: .dismount 
    Dismount you, if you are mounted. 
    
    info 
    Syntax: .info 
    Display the number of connected players. 
    
    gmlist 
    Syntax: .gmlist 
    Display a list of available Game Masters. 
    
    help 
    Syntax: .help 
    Display usage instructions for the given . 
    
    showhonor 
    Syntax: .showhonor 
    Display your honor ranking. 
    
    save 
    Syntax: .save 
    Saves your character. 
    
    start 
    Syntax: .start 
    Teleport you to the starting area of your character. 
    
    announce 
    Syntax: .announce 
    Send a global message to all players online. 
    
    gmoff 
    Syntax: .gmoff 
    Disable the prefix for your character. 
    
    gmon 
    Syntax: .gmon 
    Enable the prefix for your character. 
    
    goname 
    Syntax: .goname 
    Teleport to the given character. Either specify the character name or click on the character's portait, e.g. when you are in a 
    group. 
    
    gps 
    Syntax: .gps 
    Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id 
    and zone 
    
    Id 
    modify 
    Syntax: .modify 
    Modify the value of various parameters. 
    Use .help modify to get help on specific parameter usage. 
    Supported parameters include hp, mana, rage, energy, gold, level, speed, swim, scale, bit, bwalk, aspeed, faction, and spell. 
    
    modify aspeed 
    Syntax: .modify aspeed #speed 
    Modify all speeds -run,swim,run back- of the selected player. 
    If no player is selected, modify your speed. #speed may range from 0 to 50. 
    
    modify bit 
    Syntax: .modify bit #field #bit 
    Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character. 
    
    modify bwalk 
    Syntax: .modify bwalk #speed 
    Modify the speed of the selected player while running backwards. If no player is selected, modify your speed. #speed may range from 0 to 50. 
    
    modify energy 
    Syntax: .modify energy #energy 
    Modify the energy of the selected player. If no player is selected, modify your energy. 
    
    modify faction 
    Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid 
    Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature. 
    
    modify gold 
    Syntax: .modify gold #money 
    Add or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money. 
    modify hp 
    Syntax: .modify hp #newhp 
    Modify the hp of the selected player. If no player is selected, modify your hp. 
    
    modify mana 
    Syntax: .modify mana #newmana 
    Modify the mana of the selected player. If no player is selected, modify your mana. 
    
    modify rage 
    Syntax: .modify rage #newrage 
    Modify the rage of the selected player. If no player is selected, modify your rage. 
    
    modify scale 
    Syntax: .modify scale #number from 0 to 3
    Modify the scale ofthe selected player
    
    modify speed 
    Syntax: .modify speed #speed 
    Modify the running speed of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50. 
    
    modify spell 
    !!! Need informations here !!! 
    
    modify swim 
    Syntax: .modify swim #speed 
    Modify the swim speed of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50. 
    namego 
    
    Syntax: .namego 
    Teleport the given character to you. Either specify the character name or click on the player's portrait, e.g. when you are in a group. 
    recall 
    
    Syntax: .recall 
    Teleport you to various towns around the world. defines the target location. Available places include sunr, thun, cross, ogri, neth, thel, storm, iron, under, and darr. 
    whispers 
    
    Usage: .whispers on|off 
    Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting. 
    
    goobject 
    Usage: .goobject #object_guid 
    Teleport your character to gameobject with guid #creature_guid 
    
    searchtele 
    Syntax: .searchtele 
    Search and output all .tele command locations with provide in name. 
    
    addmove 
    Syntax: .addmove [#waittime] 
    Add your current location as a waypoint for the selected creature. And optional add wait time. 
    
    addspw 
    Syntax: .addspw #creatureid Spawn a creature by the given template id of #creatureid. 
    
    changelevel 
    Syntax: .changelevel #level 
    Change the level of the selected creature to #level. #level may range from 1 to 63. 
    
    delete 
    Syntax: .delete 
    Delete the selected creature from the world. 
    
    demorph 
    Syntax: .demorph 
    Demorph the selected player. 
    
    displayid 
    Syntax: .displayid #displayid 
    Change the model id of the selected creature to #displayid. 
    
    factionid 
    Syntax: .factionid #factionid 
    Set the faction of the selected creature to #factionid. 
    
    guid 
    Syntax: .guid 
    Display the GUID for the selected character. 
    
    item 
    Syntax: .item #guid #amount 
    Add the given amount #amount of the item with a GUID of #guid to the selected vendor. 
    
    itemmove 
    Syntax: .itemmove #sourceslotid #destinationslotid 
    Move an item from slots #sourceslotid to #destinationslotid in your inventory Not yet implemented 
    
    itemrmv 
    Syntax: .itemrmv #guid 
    Remove the given item with a GUID of #guid from the selected vendor. 
    
    kick 
    Syntax: .kick 
    Kick the given character from the world. 
    
    name 
    Syntax: .name 
    Change the name of the selected creature or character to . Command disabled. 
    
    random 
    Syntax: .random #flag 
    Enable or disable random movement for the selected creature. 
    Use a #flag of value 1 to enable, use a #flag value of 0 to disable random movement. 
    Not yet implemented. 
    
    npcflag 
    Syntax: .npcflag #npcflag 
    Set the NPC flags of the selected creature to #npcflag. 
    
    ticket 
    Syntax: .ticket on .ticket off .ticket #num .ticket 
    on/off for GMs to show or not a new ticket directly, to show ticket of this character, #num to show ticket #num. 
    
    delticket 
    Syntax: .delticket all .delticket #num .delticket 
    all to delete all tickets at server, to delete ticket of this character, #num to delete ticket #num. 
    
    prog 
    Syntax: .prog 
    Teleport you to Programmers Island. 
    
    run 
    Syntax: .run #flag 
    Enable or disable running movement for a selected creature. 
    Use a #flag of value 1 to enable, use a #flag value of 0 to disable running. Not yet implemented. 
    
    subname 
    Syntax: .subname 
    Change the subname of the selected creature or player to . Command disabled. 
    
    gocreature 
    Usage: .gocreature #creature_guid 
    Teleport your character to creature with guid #creature_guid. 
    
    targetobject 
    Usage: .targetobject [#go_id|#go_name_part] 
    Locate and show position nearest gameobject. 
    If #go_id or #go_name_part provide then loacate and show position of neares gameobject with gameobject tempalte id #go_id or name included #go_name_part as part. 
    
    delobject 
    Usage: .delobject #go_guid 
    Delete gameobject with guid #go_guid. 
    
    addgo 
    Syntax: .addgo #id 
    Add a game object from game object templates to the world at your current location using the #id. 
    Note: this is a copy of .gameobject. 
    
    addgrave 
    Syntax: .addgrave (any|alliance|horde) 
    Add a graveyard at your current location for any or specific faction. If in radius 50f already exist graveyard then instead creating new this graveyard coordinates, orientation and faction updated. 
    Current zone automaticly linked to created graveyard. 
    
    additem 
    Syntax: .additem #itemid [#itemcount] or .additem 0 #itemcount 
    Adds the specified number of items of id #itemid to your or selected character inventory. 
    If #itemcount is omitted, only one item will be added. 
    With the second syntax you can add an item with exact (!) name . 
    
    additemset 
    Syntax: .additemset #itemsetid 
    Add items from itemset of id #itemsetid to your or selected character inventory. 
    Will add by one sample each item from itemset. 
    
    addsh 
    Syntax: .addsh 
    Add a spirit healer to your current location. Not yet implemented. 
    addspirit 
    
    Syntax: .addspirit 
    Spawns the spirit healer for the current location, if there is one defined for the current location. 
    Command disabled. 
    
    addweapon 
    Not yet implemented. 
    
    allowmove 
    Syntax: .allowmove 
    Enable or disable movement for the selected creature. 
    
    anim 
    Syntax: .anim #emoteid 
    Play emote #emoteid for your character. 
    
    aura 
    Syntax: .aura #spellid 
    Add the aura from spell #spellid to your character. 
    
    bank 
    Syntax: .bank 
    Show your bank inventory. 
    
    createguild 
    Syntax: .createguild ? 
    Create a guild named ? with the player ? as leader. 
    
    die 
    Syntax: .die 
    Kill the selected player or creature. If no player or creature selected, it will kill you. 
    
    distance 
    Syntax: .distance 
    Display the distance from your character to the selected creature. 
    
    emote 
    Syntax: .emote #emoteid 
    Make the selected creature emote with an emote of id #emoteid. 
    
    explorecheat 
    Syntax: .explorecheat #flag Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps. 
    
    gameobject 
    Syntax: .gameobject #id 
    Add a game object from game object templates to the world at your current position using the #id. 
    getvalue 
    
    Syntax: .getvalue #field #isInt 
    Get the field #field of the selected creature. If no creature is selected, get the content of your field. 
    Use a #isInt of value 1 if the expected field content is an integer. 
    
    go 
    Syntax: .go #position_x #position_y #position_z #mapid 
    Teleport to the given coordinates on the specified map. 
    
    hidearea 
    Syntax: .hidearea #areaid 
    Hide the area of #areaid to the selected character. If no character is selected, hide this area to you. 
    
    hover 
    Syntax: .hover #flag 
    Enable or disable hover mode for your character. Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover. 
    
    learn 
    Syntax: .learn #parameter 
    Selected character learn a spell of id #parameter. 
    
     A GM can use : 
     .learn all, if he wants to learn all default spells for Game Masters 
     .learn all_lang, to learn all langauges 
     .learn all_myclass, to learn all spells available for his class (Character selection in these cases ignored).  
    
    learnsk 
    Syntax: .learnsk #skillId #level #max 
    Learn a skill of id #skill with a current skill value of #level and a maximum value of #max for the selected character. If no character is selected, you learn the skill. 
    
    levelup 
    Syntax: .levelup #numberoflevels 
    Increase the level of the selected character by #numberoflevels. 
    If #numberoflevels is omitted, the level will be increase by 1. If no character is selected, increase your level. 
    
    linkgrave 
    Syntax: .linkgrave #graveyard_id 
    Link current zone to graveyard. 
    This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. 
    From instance ghosts teleported to nearest linked graveyard with ignoring ghost faction. 
    
    loadscripts 
    Syntax: .loadscripts 
    Unload current and load the script library or reload current if omitted, in case you changed it while the server was running. 
    
    Mod32Value 
    Syntax: .Mod32Value #field #value 
    Add #value to field #field of your character. 
    
    morph 
    Syntax: .morph #displayid 
    Change your current model id to #displayid. 
    
    neargrave 
    Syntax: .neargrave [any|alliance|horde] 
    Find nearest graveyard linked to zone (or only nearest from accepts any, alliance, horde faction ghosts). 
    
    NewMail 
    Syntax: .NewMail? #flag 
    Send a new mail notification with flag #flag. 
    
    npcinfo 
    Syntax: .npcinfo 
    Display a list of details for the selected creature. 
    The list includes : 
    
    GUID, Faction, NPC flags, Entry ID, Model ID 
    Level, - Health (current/maximum) 
    Field flags, dynamic flags, faction template 
    Position information 
    and the creature type, e.g. if the creature is a vendor. 
    
    npcinfoset 
    Syntax: .npcinfoset 
    TODO: Write me. 
    
    object 
    Syntax: .object #displayid 
    Add a new object of type mailbox with the display id of #displayid to your current position. 
    If is set to 'true', save the object in the database. 
    
    QNM 
    Syntax: .QNM #flag 
    Query next mail time with flag #flag. 
    
    reload 
    Not yet implemented. 
    revive 
    Syntax: .revive 
    Revive the selected player. If no player is selected, it will revive you. 
    
    security 
    Syntax: .security #level 
    Set the security level of player to a level of #level. #level may range from 0 to 5 (even if no command exist for levels 4 and 5). 
    
    setvalue 
    Syntax: .setvalue #field #value #isInt Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field. Use a #isInt of value 1 if #value is an integer. 
    
    showarea 
    Syntax: .showarea #areaid 
    Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you. 
    
    standstate 
    Syntax: .standstate #emoteid 
    Change the emote of your character while standing to #emoteid. 
    
    transport 
    Not yet implemented. 
    
    unaura 
    Syntax: .unaura #spellid 
    Remove aura due to spell #spellid from your character. 
    
    unlearn 
    Syntax: .unlearn #startspell #endspell 
    Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell. 
    
    unlearnsk 
    Syntax: .unlearnsk #parameter 
    Unlearn a skill of id #parameter for the selected character. If no character is selected, you unlearn the skill. 
    
    update 
    Syntax: .update #field #value 
    Update the field #field of the selected character or creature with value #value. 
    If no #value is provided, display the content of field #field. 
    
    wchange 
    Syntax: .wchange #weathertype #status 
    Set current weather to #weathertype with an intensitiy of #status. 
    #weathertype can be 1 for rain, 2 for snow, and 3 for sand. 
    #status can be 0 for disabled(light, e.g. light rain), and 1 for enabled(heavy, e.g. heavy snow). 
    
    worldport 
    Syntax: .worldport #map #position_x #position_y #position_z 
    Teleport to the given coordinates on the specified continent (map). 
    
    shuttdown 
    Syntax: .shuttdown seconds 
    
    cshuttdown 
    Syntax: .cshuttdown 
    Cancels shuttdown 
    
    reset 
    Usage: .reset stats 
    Resets all stats of the targeted player to their orginal values at level 1. 
    Please unequip all items and debuff all auras from the player before using. 
    .reset talents Removes all talents of the targeted player. 
    
    maxskill 
    Usage: .maxskill 
    Sets all skills of the targeted player to their maximum values for its current level.
    __________________________________________________ _____________________________


    Useful links:


    Compiling




    MaNGOS




    ArcEmu




    Going public

    Hamachi:

    Non Hamachi:







    How to join a private server:




    Realmlist Setup tut



    [tutorial]-realmlist-wtf-set-up-private-servers.html

    Addons
    GM Helper:




    SVN/Git List
    ArcEmu: svn://arcemu.info/svn/trunk
    Aspire: svn://svn.aspiredev.net/AspireCore/trunk
    IFDB:



    LTDB:



    Mangos:



    Mangos Zero:



    OpenBasic Emu: svn://openbasicemu.org
    PSMDB:



    RMDB:



    Sandshroud Aspire:



    SADB:



    ScriptDev2:



    ScriptDev2 - ACID:



    ScriptDev Zero:



    ShyEMU:



    TDB:



    TrinityConverters:



    TrinityCore:



    TrinityZero:



    UDB:



    WCell:



    WhyDB:



    YTDB:



    ZPDB:




    IFDB:




    LHDB:




    BaWDb:




    WhyDb:




    RivalDB:




    Programs:

    Tortoise HG





    Tortoise SVN





    Git Hub





    Visual c++

    2005




    Credits to LeFroid for uploading.

    2008

    2008 Express

    http://www.microsoft.com/express/Windows/#webInstall

    Platform SDK
    x86 (32 bit)






    MySQL





    Navicat




    SQLyog

    HeidiSQL







    <More will come be patient :3>


    › See More: New to emulation ? [Click Here]
    Last edited by Dimman; 30-03-10 at 12:37 PM.
    No touching please.



  2. Related Threads - Scroll Down after related threads if you are only interested to view replies for above post/thread

  3. #2
    Elite Member
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    Added more links
    No touching please.

  4. #3
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    Give Links to All the Emulators/DBs...and SVN Links

  5. #4
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    Quote Originally Posted by WigSplitta View Post
    Give Links to All the Emulators/DBs...and SVN Links
    Yes do that
    your mother

  6. #5
    Elite Member
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    Added svn list, more will come :>

    You can also help me by donating... jk just tell me what i should add to the thread
    No touching please.

  7. #6
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    I'll help a bit, with the all links, Dimman. :


    Databases :

    Code:
    IFDB: 


    LHDB:


    BaWDb:


    WhyDb:


    RivalDB:


    Only some of them though.

    & here's the GMH link :

    Code:
    GM Helper: 



  8. #7
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    Thanks Cain :9
    No touching please.

  9. #8
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    Np mate.

  10. #9
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    RivalDB is useless atm...

    It's not going to be updated anymore since I'm on TrinityCore now and not NetherEmu/ArcEmu.

  11. #10
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    Register to remove this ad
    Might want to delete it than, imo.

 

 
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