This is just an updated version as it used to look like this in the CharacterHandler.Cpp:

Code:
#ifdef WIN32
    _player->BroadcastMessage("Powered by: %sArcEmu %s r%u/%s-Win-%s %s(Please report ALL bugs to ArcEmu.org/forums/)", MSG_COLOR_WHITE, BUILD_TAG,
        BUILD_REVISION, CONFIG, ARCH, MSG_COLOR_LIGHTBLUE);        
#else
    _player->BroadcastMessage("Powered by: %sArcEmu %s r%u/%s-%s %s(Please report ALL bugs to ArcEmu.org/forums/)", MSG_COLOR_WHITE, BUILD_TAG,
        BUILD_REVISION, PLATFORM_TEXT, ARCH, MSG_COLOR_LIGHTBLUE);
#endif