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Thread: Lua Teleporter

  1. #1
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    Lua Teleporter


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    Lua Teleporter



    Code:
    local npcid = 0
    function WarpNPC_OnGossipTalk(pUnit, event, player, pMisc)
    if (player:IsInCombat() == true) then
    player:SendAreaTriggerMessage("You are in combat!") 
    else 
    pUnit:GossipCreateMenu(3544, player, 0)
    local race=player:GetPlayerRace()
    if race==1 or race==3 or race==4 or race==7 or race==11 then
    pUnit:GossipMenuAddItem(3, "Alliance Cities", 1, 0)
    end
    local race=player:GetPlayerRace()
    if race==2 or race==5 or race==6 or race==8 or race==10 then
    pUnit:GossipMenuAddItem(3, "Horde Cities", 2, 0)
    end
    pUnit:GossipMenuAddItem(3, "Eastern Kingdom Locations", 3, 0)
    pUnit:GossipMenuAddItem(3, "Kalimdor Locations", 4, 0)
    pUnit:GossipMenuAddItem(3, "Azeroth Instances", 6, 0)
    pUnit:GossipMenuAddItem(3, "Outland Locations", 5, 0)
    pUnit:GossipMenuAddItem(3, "Outland Instances", 7, 0)
    pUnit:GossipMenuAddItem(3, "WOTLK Locations", 8, 0)
    pUnit:GossipMenuAddItem(3, "WOTLK Instances", 9, 0)
    pUnit:GossipMenuAddItem(1, "Gurubashi Arena", 420, 0)
    pUnit:GossipMenuAddItem(1, "Hyjal", 429, 0)
    pUnit:GossipMenuAddItem(4, "Remove Resurrection Sickness", 998, 0)
    pUnit:GossipSendMenu(player)
    end
    end
    
    function WarpNPC_OnGossipSelect(pUnit, event, player, id, intid, code, pMisc)
    if(intid == 999) then
    pUnit:GossipCreateMenu(99, player, 0)
    local race=player:GetPlayerRace()
    if race==1 or race==3 or race==4 or race==7 or race==11 then
    pUnit:GossipMenuAddItem(3, "Alliance Cities", 1, 0)
    end
    local race=player:GetPlayerRace()
    if race==2 or race==5 or race==6 or race==8 or race==10 then
    pUnit:GossipMenuAddItem(3, "Horde Cities", 2, 0)
    end
    pUnit:GossipMenuAddItem(3, "Eastern Kingdom Locations", 3, 0)
    pUnit:GossipMenuAddItem(3, "Kalimdor Locations", 4, 0)
    pUnit:GossipMenuAddItem(3, "Outland Locations", 5, 0)
    pUnit:GossipMenuAddItem(3, "Azeroth Instances", 6, 0)
    pUnit:GossipMenuAddItem(3, "Outland Instances", 7, 0)
    pUnit:GossipMenuAddItem(3, "WOTLK Locations", 8, 0)
    pUnit:GossipMenuAddItem(3, "WOTLK Instances", 9, 0)
    pUnit:GossipMenuAddItem(1, "Gurubashi Arena", 420, 0)
    pUnit:GossipMenuAddItem(1, "Hyjal", 429, 0)
    pUnit:GossipMenuAddItem(4, "Remove Resurrection Sickness", 10, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 1) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Stormwind", 300, 0)
    pUnit:GossipMenuAddItem(1, "Ironforge", 301, 0)
    pUnit:GossipMenuAddItem(1, "Darnassus", 302, 0)
    pUnit:GossipMenuAddItem(1, "Exodar", 303, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 2) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Orgrimmar", 304, 0)
    pUnit:GossipMenuAddItem(1, "Thunder Bluff", 305, 0)
    pUnit:GossipMenuAddItem(1, "Undercity", 306, 0)
    pUnit:GossipMenuAddItem(1, "Silvermoon", 307, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 3) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Alterac Mountains", 308, 0)
    pUnit:GossipMenuAddItem(1, "Arathi Highlands", 309, 0)
    pUnit:GossipMenuAddItem(1, "Badlands", 310, 0)
    pUnit:GossipMenuAddItem(1, "Burning Steppes", 311, 0)
    pUnit:GossipMenuAddItem(1, "Deadwind Pass", 312, 0)
    pUnit:GossipMenuAddItem(1, "Dun Morogh", 313, 0)
    pUnit:GossipMenuAddItem(1, "Duskwood", 314, 0)
    pUnit:GossipMenuAddItem(1, "Eastern Plaguelands", 315, 0)
    pUnit:GossipMenuAddItem(1, "Elwynn Forest", 316, 0)
    pUnit:GossipMenuAddItem(1, "Eversong Woods", 317, 0)
    pUnit:GossipMenuAddItem(1, "Ghostlands", 318, 0)
    pUnit:GossipMenuAddItem(1, "Hillsbrad Foothills", 319, 0)
    pUnit:GossipMenuAddItem(1, "Hinterlands", 320, 0)
    pUnit:GossipMenuAddItem(1, "Loch Modan", 321, 0)
    pUnit:GossipMenuAddItem(0, "--> Page 2 -->", 10, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 4) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Ashenvale", 331, 0)
    pUnit:GossipMenuAddItem(1, "Azshara", 332, 0)
    pUnit:GossipMenuAddItem(1, "Azuremyst Isle", 333, 0)
    pUnit:GossipMenuAddItem(1, "Bloodmyst Isle", 334, 0)
    pUnit:GossipMenuAddItem(1, "Darkshore", 335, 0)
    pUnit:GossipMenuAddItem(1, "Durotar", 336, 0)
    pUnit:GossipMenuAddItem(1, "Desolace", 337, 0)
    pUnit:GossipMenuAddItem(1, "Dustwallow Marsh", 338, 0)
    pUnit:GossipMenuAddItem(1, "Felwood", 339, 0)
    pUnit:GossipMenuAddItem(1, "Feralas", 340, 0)
    pUnit:GossipMenuAddItem(1, "Moonglade", 341, 0)
    pUnit:GossipMenuAddItem(1, "Mulgore", 342, 0)
    pUnit:GossipMenuAddItem(1, "Silithus", 343, 0)
    pUnit:GossipMenuAddItem(1, "Stonetalon Mountains", 344, 0)
    pUnit:GossipMenuAddItem(0, "--> Page 2 -->", 11, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 5) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Blade's Edge Mountains", 351, 0)
    pUnit:GossipMenuAddItem(1, "Hellfire Peninsula", 352, 0)
    pUnit:GossipMenuAddItem(1, "Nagrand", 353, 0)
    pUnit:GossipMenuAddItem(1, "Netherstorm", 354, 0)
    pUnit:GossipMenuAddItem(1, "Shadowmoon Valley", 355, 0)
    pUnit:GossipMenuAddItem(1, "Terokkar Forest", 356, 0)
    pUnit:GossipMenuAddItem(1, "Zangarmarsh", 357, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 6) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Ahn'Qiraj", 358, 0)
    pUnit:GossipMenuAddItem(1, "Blackfathom Depths", 359, 0)
    pUnit:GossipMenuAddItem(1, "Blackrock Depths", 360, 0)
    pUnit:GossipMenuAddItem(1, "Blackrock Spire", 361, 0)
    pUnit:GossipMenuAddItem(1, "Blackwing Lair", 362, 0)
    pUnit:GossipMenuAddItem(1, "Caverns of Time", 363, 0)
    pUnit:GossipMenuAddItem(1, "Deadmines", 364, 0)
    pUnit:GossipMenuAddItem(1, "Dire Maul", 365, 0)
    pUnit:GossipMenuAddItem(1, "Gnomeregan", 366, 0)
    pUnit:GossipMenuAddItem(1, "Maraudon", 367, 0)
    pUnit:GossipMenuAddItem(1, "Molten Core", 368, 0)
    pUnit:GossipMenuAddItem(1, "Onyxia's Lair", 369, 0)
    pUnit:GossipMenuAddItem(1, "Ragefire Chasm", 370, 0)
    pUnit:GossipMenuAddItem(0, "--> Page 2 -->", 12, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 7) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(0, "Outland Raids", 13, 0)
    pUnit:GossipMenuAddItem(1, "Auchenai Crypts", 383, 0)
    pUnit:GossipMenuAddItem(1, "Coilfang Reservoir", 385, 0)
    pUnit:GossipMenuAddItem(1, "Hellfire Ramparts", 387, 0)
    pUnit:GossipMenuAddItem(1, "Mana Tombs", 388, 0)
    pUnit:GossipMenuAddItem(1, "Pheonix Hall", 389, 0)
    pUnit:GossipMenuAddItem(1, "Sethekk Halls", 390, 0)
    pUnit:GossipMenuAddItem(1, "Shadow Labyrinth", 391, 0)
    pUnit:GossipMenuAddItem(1, "The Blood Furnace", 423, 0)
    pUnit:GossipMenuAddItem(1, "The Botanica", 392, 0)
    pUnit:GossipMenuAddItem(1, "The Mechanar", 393, 0)
    pUnit:GossipMenuAddItem(1, "The Shattered Halls", 425, 0)
    pUnit:GossipMenuAddItem(1, "The Slave Pens", 426, 0)
    pUnit:GossipMenuAddItem(1, "The Steamvault", 427, 0)
    pUnit:GossipMenuAddItem(1, "The Underbog", 428, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 8) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Dalaran", 403, 0)
    pUnit:GossipMenuAddItem(1, "DK Start Zone", 405, 0)
    pUnit:GossipMenuAddItem(1, "Borean Tundra", 394, 0)
    pUnit:GossipMenuAddItem(1, "Crystalsong Forest", 404, 0)
    pUnit:GossipMenuAddItem(1, "Dragonblight", 395, 0)
    pUnit:GossipMenuAddItem(1, "Grizzly Hills", 396, 0)
    pUnit:GossipMenuAddItem(1, "Howling Fjord", 397, 0)
    pUnit:GossipMenuAddItem(1, "Icecrown", 398, 0)
    pUnit:GossipMenuAddItem(1, "Sholazar Basin", 399, 0)
    pUnit:GossipMenuAddItem(1, "Storm Peaks", 400, 0)
    pUnit:GossipMenuAddItem(1, "Wintergrasp", 401, 0)
    pUnit:GossipMenuAddItem(1, "Zul'Drak", 402, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 9) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Azjol'Nerub", 406, 0)
    pUnit:GossipMenuAddItem(1, "Drak'Tharon", 407, 0)
    pUnit:GossipMenuAddItem(1, "Gun'Drak", 408, 0)
    pUnit:GossipMenuAddItem(1, "Icecrown Citadel", 409, 0)
    pUnit:GossipMenuAddItem(1, "Naxxaramas", 410, 0)
    pUnit:GossipMenuAddItem(1, "Obsidian Sanctum", 411, 0)
    pUnit:GossipMenuAddItem(1, "The Nexus/Occulus/Eye of Eternity", 412, 0)
    pUnit:GossipMenuAddItem(1, "Halls of Stone/Halls of Lightning", 413, 0)
    pUnit:GossipMenuAddItem(1, "Utgarde Keep", 414, 0)
    pUnit:GossipMenuAddItem(1, "Utgarde Pinnacle", 415, 0)
    pUnit:GossipMenuAddItem(1, "Vault of Archevon", 416, 0)
    pUnit:GossipMenuAddItem(1, "Violet Hold", 417, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 10) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Searing Gorge", 322, 0)
    pUnit:GossipMenuAddItem(1, "Silverpine Forest", 323, 0)
    pUnit:GossipMenuAddItem(1, "Stranglethorn Vale", 324, 0)
    pUnit:GossipMenuAddItem(1, "Swamp of Sorrows", 325, 0)
    pUnit:GossipMenuAddItem(1, "The Blasted Lands", 326, 0)
    pUnit:GossipMenuAddItem(1, "Trisfal Glades", 327, 0)
    pUnit:GossipMenuAddItem(1, "Western Plaguelands", 328, 0)
    pUnit:GossipMenuAddItem(1, "Westfall", 329, 0)
    pUnit:GossipMenuAddItem(1, "Wetlands", 330, 0)
    pUnit:GossipMenuAddItem(0, "<-- Page 1 <--", 3, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 11) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Tanaris", 345, 0)
    pUnit:GossipMenuAddItem(1, "Teldrassil", 346, 0)
    pUnit:GossipMenuAddItem(1, "The Barrens", 347, 0)
    pUnit:GossipMenuAddItem(1, "Thousand Needles", 348, 0)
    pUnit:GossipMenuAddItem(1, "Un Goro Crater", 349, 0)
    pUnit:GossipMenuAddItem(1, "Winterspring", 350, 0)
    pUnit:GossipMenuAddItem(0, "<-- Page 1 <--", 4, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 12) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Razorfen Downs", 371, 0)
    pUnit:GossipMenuAddItem(1, "Razorfen Kraul", 372, 0)
    pUnit:GossipMenuAddItem(1, "Scarlet Monestary", 373, 0)
    pUnit:GossipMenuAddItem(1, "Scholomance", 374, 0)
    pUnit:GossipMenuAddItem(1, "Shadowfang Keep", 375, 0)
    pUnit:GossipMenuAddItem(1, "Stratholme", 376, 0)
    pUnit:GossipMenuAddItem(1, "Sunken Temple", 377, 0)
    pUnit:GossipMenuAddItem(1, "Uldaman", 378, 0)
    pUnit:GossipMenuAddItem(1, "Wailing Caverns", 379, 0)
    pUnit:GossipMenuAddItem(1, "Zul'Aman", 380, 0)
    pUnit:GossipMenuAddItem(1, "Zul'Farrak", 381, 0)
    pUnit:GossipMenuAddItem(1, "Zul'Gurub", 382, 0)
    pUnit:GossipMenuAddItem(0, "<-- Page 1 <--", 6, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 13) then
    pUnit:GossipCreateMenu(99, player, 0)
    pUnit:GossipMenuAddItem(1, "Magtheridon's Lair", 421, 0)
    pUnit:GossipMenuAddItem(1, "Sepentshrine Cavern", 422, 0)
    pUnit:GossipMenuAddItem(1, "Gruul's Lair", 386, 0)
    pUnit:GossipMenuAddItem(1, "The Eye", 424, 0)
    pUnit:GossipMenuAddItem(1, "Black Temple", 384, 0)
    pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
    pUnit:GossipSendMenu(player)
    end
    
    if(intid == 998) then
    if(player:HasAura(15007) == true) then
    player:RemoveAura(15007)
    player:SendBroadcastMessage("You have been cured of Resurrection Sickness!")
    else
    player:SendBroadcastMessage("You do not currently have Resurrection Sickness!")
    player:GossipComplete(player)
    end
    end
    
    if(intid == 300) then
    player:Teleport(0, -8928, 540, 95)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 301) then
    player:Teleport(0, -4981, -881, 502)
    pUnit:GossipComplete(player)
    end 
    
    if(intid == 302) then
    player:Teleport(1, 9978, 2033, 1328.5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 303) then
    player:Teleport(530, -4014, -11895, -1.5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 304) then
    player:Teleport(1, 1502, -4415, 22)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 305) then
    player:Teleport(1, -1283, 158, 130)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 306) then
    player:Teleport(0, 1752, 239, 61.5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 307) then
    player:Teleport(530, 9392, -7277, 14.5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 308) then
    player:Teleport(0, 237, -652, 119)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 309) then
    player:Teleport(0, -1550, -2495, 55)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 310) then
    player:Teleport(0, -6775, -3286, 242)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 311) then
    player:Teleport(0, -7975, -1786, 133.5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 312) then
    player:Teleport(0, -10447, -1872, 105)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 313) then
    player:Teleport(0, -5709, -1339, 395)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 314) then
    player:Teleport(0, -10914, -528, 54)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 315) then
    player:Teleport(0, 1739, -3623, 120)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 316) then
    player:Teleport(0, -9591, -463, 58)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 317) then
    player:Teleport(530, 8250, -7214, 140)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 318) then
    player:Teleport(530, 6396, -6848, 101)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 319) then
    player:Teleport(0, -440, -582, 54)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 320) then
    player:Teleport(0, 235, -3298, 110)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 321) then
    player:Teleport(0, -5853, -3251, 303)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 322) then
    player:Teleport(0, -6645, -1918, 245)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 323) then
    player:Teleport(0, 628, 1291, 87)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 324) then
    player:Teleport(0, -14246, 301, 28)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 325) then
    player:Teleport(0, -10476, -2408, 74)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 326) then
    player:Teleport(0, -11189, -3023, 8)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 327) then
    player:Teleport(0, 1599, 569, 38)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 328) then
    player:Teleport(0, 1676, -1366, 70)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 329) then
    player:Teleport(0, -10922, 998, 36)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 330) then
    player:Teleport(0, -3604, -2711, 20)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 331) then
    player:Teleport(1, 2319, -1672, 124)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 332) then
    player:Teleport(1, 3336, -4599, 93)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 333) then
    player:Teleport(530, -4540, -11933, 28)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 334) then
    player:Teleport(530, -2721, -12206, 10)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 335) then
    player:Teleport(1, 5084, 242, 29)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 336) then
    player:Teleport(1, -548, 1276, 90)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 337) then
    player:Teleport(1, 301, -4184, 28)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 338) then
    player:Teleport(1, -3345, -3078, 33)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 339) then
    player:Teleport(1, 5537, -585, 359)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 340) then
    player:Teleport(1, -4811, 1037, 105)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 341) then
    player:Teleport(1, 7931, -2616, 493)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 342) then
    player:Teleport(1, -2372, -893, -9)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 343) then
    player:Teleport(1, -6839, 763, 43)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 344) then
    player:Teleport(1, 588, 330, 48)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 345) then --Tanaris
    player:Teleport(1, -7149, -3746, 9)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 346) then
    player:Teleport(1, 9947, 649, 1310)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 347) then
    player:Teleport(1, 567, -2573, 96)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 348) then
    player:Teleport(1, -4969, -1723, -61)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 349) then
    player:Teleport(1, -7932, -2139, -230)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 350) then
    player:Teleport(1, 6719, -4646, 722)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 351) then
    player:Teleport(530, 2924, 5982, -1)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 352) then
    player:Teleport(530, -220, 2217, 86)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 353) then
    player:Teleport(530, -1525, 6571, 21)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 354) then
    player:Teleport(530, 3052, 3670, 143)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 355) then
    player:Teleport(530, -3693, 2344, 77)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 356) then
    player:Teleport(530, -1975, 4516, 13)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 357) then
    player:Teleport(530, -205, 5545, 24)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 358) then
    player:Teleport(1, -8187, 1539, 5)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 359) then
    player:Teleport(1, 4248, 736, -26)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 360) then
    player:Teleport(0, -7187, -914, 166)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 361) then
    player:Teleport(0, -7532, -1221, 286)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 362) then
    player:Teleport(229, 137, -474, 117)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 363) then
    player:Teleport(1, -8568, -4260, -213)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 364) then
    player:Teleport(0, 11209, 1664, 25)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 365) then
    player:Teleport(1, -3524, 1124, 162)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 366) then
    player:Teleport(0, -5164, 918,258)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 367) then
    player:Teleport(1, -1458, 2606, 76)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 368) then
    player:Teleport(230, 1123, -455, -101)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 369) then
    player:Teleport(1, -4709, -3729, 55)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 370) then
    player:Teleport(1, 1805, -4404, -18)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 371) then
    player:Teleport(1, -4661, -2511, 81)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 372) then
    player:Teleport(1, -4473, -1690, 82)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 373) then
    player:Teleport(0, 2841, -692, 140)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 374) then
    player:Teleport(0, 1265, -2560, 95)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 375) then
    player:Teleport(0, -241, 1545, 77)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 376) then
    player:Teleport(0, 3345, -3380, 145)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 377) then
    player:Teleport(0, -10457, -3828, 19)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 378) then
    player:Teleport(0, -6704, -2955, 209)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 379) then 
    player:Teleport(1, -737, -2219, 17)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 380) then
    player:Teleport(530, 6850, -7950, 171)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 381) then
    player:Teleport(1, -6821, -2890, 9)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 382) then
    player:Teleport(0, -11916, -1204, 93)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 383) then
    player:Teleport(530, -3367, 5216, -101)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 384) then
    player:Teleport(530, -3614, 310, 40)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 385) then
    player:Teleport(530, 792, 6863, -64)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 386) then
    player:Teleport(530, 3529, 5096, 3)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 387) then
    player:Teleport(530, -360, 3071, -16)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 388) then
    player:Teleport(530, -3100, 4950, -100)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 389) then
    player:Teleport(530, 3084, 1385, 185)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 390) then
    player:Teleport(530, -3364, 4675, -101)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 391) then
    player:Teleport(530, -3630, 4941, -101)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 392) then
    player:Teleport(530, 3404, 1488, 183)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 393) then
    player:Teleport(530, 2870, 1557, 252)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 394) then
    player:Teleport(571, 3008, 5290, 60)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 395) then
    player:Teleport(571, 3118, 107, 72)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 396) then
    player:Teleport(571, 3681, -3472, 243)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 397) then
    player:Teleport(571, 1267, -4062, 143)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 398) then
    player:Teleport(571, 7514, 2091, 623)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 399) then
    player:Teleport(571, 5501, 4879, -198)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 400) then
    player:Teleport(571, 7514, -1037, 467)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 401) then
    player:Teleport(571, 4611, 2848, 3397)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 402) then --Zul'Drak
    player:Teleport(571, 5441, -2304, 298)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 403) then
    player:Teleport(571, 5797, 629, 648)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 404) then
    player:Teleport(571, 5402, 72, 151)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 405) then
    player:Teleport(609, 2353, -5666, 427)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 406) then
    player:Teleport(571, 3721, 2155, 37)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 407) then
    player:Teleport(571, 4897, 2046, 249)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 408) then
    player:Teleport(571, 6925, 4447, 451)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 409) then
    player:Teleport(571, 6151, 2244, 508)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 410) then
    player:Teleport(571, 3668, -1049, 131)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 411) then
    player:Teleport(571, 3561, 275, -115)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 412) then
    player:Teleport(571, 3783, 6942, 105)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 413) then
    player:Teleport(571, 8937, 1266, 1026)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 414) then
    player:Teleport(571, 1228, -4943, 36)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 415) then
    player:Teleport(571, 1274, -4857, 216)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 416) then
    player:Teleport(571, 5440, 2840, 421)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 417) then
    player:Teleport(571, 5708, 521, 650)
    pUnit:GossipComplete(player)
    end
    
    
    if(intid == 420) then
    player:Teleport(0, -13282, 117, 25)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 421) then
    player:Teleport(530, -313, 3088, -116)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 422) then
    player:Teleport(530, 830, 6865, -63)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 423) then
    player:Teleport(530, -303, 3164, 32)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 424) then
    player:Teleport(530, 3087, 1373, 185)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 425) then
    player:Teleport(530, -311, 3083, -3)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 426) then
    player:Teleport(530, 719, 6999, -73)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 427) then
    player:Teleport(530, 816, 6934, -80)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 429) then
    player:Teleport(1, 5638.354004, -3091.253906, 1566.990479)
    pUnit:GossipComplete(player)
    end
    
    if(intid == 428) then
    player:Teleport(530, 777, 6763, -72)
    pUnit:GossipComplete(player)
    end
    end
    
    RegisterUnitGossipEvent(Change, 1, "WarpNPC_OnGossipTalk")
    RegisterUnitGossipEvent(Change, 2, "WarpNPC_OnGossipSelect")



    › See More: Lua Teleporter
    No touching please.



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  3. #2
    Beginner

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    Does this work for Trinity Core? Can Someone make a tutorial on how to make a teleporter for the repack Galatic Cataclysm please it would be very helpful =)

  4. #3
    Beginner

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    Quote Originally Posted by Persisting View Post
    Does this work for Trinity Core? Can Someone make a tutorial on how to make a teleporter for the repack Galatic Cataclysm please it would be very helpful =)
    Trinity doesnt support lua.

  5. #4
    Grunt

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    Nice Lua

  6. #5
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    Register to remove this ad
    Ok so lets say I want to make a teleporter for Trinity core how can I do it? Can someone lead me to a helpful link.

 

 

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