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11-08-11, 10:24 AM #1
Also trying to implement delayed scripts .__.
But it seems a bit more difficult as I cant seem to find out how to check if the player or unit still exists.
(if player logs out before the delayed script runs, the server crashes, so you need a check that he is still logged in)
Fixed every single bug I know at the moment.
Dropped LB support.
Added more functions.
Moved to my project site:
http://code.google.com/p/teleportnpcmangostrinity/Last edited by Rochet2; 27-08-11 at 08:04 AM.