Just insert this in to your compiled version and change as u please


CODE
Code:
Index: Chat.h
===================================================================
--- Chat.h    (revision 4140)
+++ Chat.h    (working copy)
@@ -134,6 +134,7 @@
 #define MSG_COLOR_***PINK         "|cffC67171"
 #define MSG_COLOR_***BLUE         "|cff00E5EE"
 #define MSG_COLOR_***HOTPINK     "|cffFF6EB4"
+#define MSG_COLOR_ORANGE         "|cffFFA500"
 
 #define CHECKSESSION if(m_session == NULL) return NULL; \
     if(m_session->GetPlayer() == NULL) return NULL;
Index: ChatHandler.cpp
===================================================================
--- ChatHandler.cpp    (revision 4140)
+++ ChatHandler.cpp    (working copy)
@@ -322,18 +322,14 @@
         } break;
     case CHAT_MSG_OFFICER:
         {
-            if (sChatHandler.ParseCommands(msg.c_str(), this) > 0)
-                break;
+            char player[1024];
+            Player * Plr = GetPlayer();
+            if( Plr->GetTeam() == 1) 
+                snprintf(player, 1024, "%s|cff00ff00[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+            else
+                snprintf(player, 1024, "%s|cffff0000[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+            sWorld.SendWorldText(player);
 
-            if(g_chatFilter->Parse(msg) == true)
-            {
-                SystemMessage("Your chat message was blocked by a server-side filter.");
-                return;
-            }
-
-            if(_player->m_playerInfo->guild)
-                _player->m_playerInfo->guild->OfficerChat(msg.c_str(), this, lang);
-
         } break;
     case CHAT_MSG_YELL:
         {
Enjoy Your Friend AlaMiku




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