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Thread: [ICC] Rotface
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09-02-10, 01:46 AM #1Code:
-- >>Defines<< -- <<NPC's>> local Littleooze = nil local Bigooze = nil local Rotface = nil -- <<Spells>> local Oozeflood = nil local Radiatingooze = nil local Slimespray = nil local Mutatedinfection = nil local Unstableooze = nil -- <<Bools>> local heroicmode = false local merged = false local merges = 0 local -- >>Functions<< function Rotface_OnCombat(pUnit, Event) Rotface = pUnit if (heroicmode == false) then pUnit:RegisterEvent("ChooseMode", 500, 1) else end pUnit:RegisterEvent("TheFightStarts", 600, 1) end function ChooseMode(pUnit, Event) if (Heroic[id].RaidType == 1 ) then -- non heroic 10man Oozeflood = 69789 Slimespray = 69508 Mutatedinfection = 69674 Radiatingooze = 69760 Unstableooze = 69839 elseif (Heroic[id].RaidType == 2) then -- non heroic 25man Oozeflood = 71215 Slimespray = 69508 Mutatedinfection = 73022 Radiatingooze = 71212 Unstableooze = 73029 elseif (Heroic[id].RaidType == 3) then -- heroic 10man Oozeflood = 71215 Slimespray = 69508 Mutatedinfection = 71224 Radiatingooze = 73026 Unstableooze = 73029 elseif (Heroic[id].RaidType == 4) then -- heroic 25man Oozeflood = 71215 Slimespray = 69508 Mutatedinfection = 73023 Radiatingooze = 73072 Unstableooze = 73030 end end function TheFightStarts(pUnit, Event) pUnit:RegisterEvent("Ooze_Flood", 8000, 1) pUnit:RegisterEvent("SlimeSpray", 20000, 1) pUnit:RegisterEvent("Mutated_Infection", 3000, 1) end function Ooze_Flood(pUnit, Event) local ranx = math.random(6, 16) local rany = math.random(6, 16) local flood = flood + 1 if (flood == 1) then pUnit:CastSpellAoF(ranx, rany, z, Oozeflood) end if (flood == 2) then local x = ranx + 25 local y = rany + 25 pUnit:CastSpellAoF(x, y, z, Oozeflood) end if (flood == 3) then local x = ranx - 25 local y = rany + 25 pUnit:CastSpellAoF(x, y, z, Oozeflood) end if (flood == 4) then local x = ranx + 25 local y = rany - 25 pUnit:CastSpellAoF(x, y, z, Oozeflood) end if (flood == 5) then local x = ranx - 25 local y = rany - 25 pUnit:CastSpellAoF(x, y, z, Oozeflood) flood = 0 end return TheFightStarts end function SlimeSpray(pUnit, Event) pUnit:SendChatMessage(41, 0, "Rotface begins to cast Slime Spray!") pUnit:FullCastSpellOnTarget(Slimespray, pUnit:GetRandomPlayer(0)) return TheFightStarts end function Mutated_Infection(pUnit, Event) local playr = pUnit:GetRandomPlayer(0) pUnit:FullCastSpellOnTarget(Mutatedinfection, playr) pUnit:RegisterEvent("LittleOoze", 15000, 1) end function LittleOoze(pUnit, Event) local x = playr:GetX() local y = playr:GetY() local z = playr:GetZ() pUnit:SpawnCreature(36897, x, y, z, 21, 0) end function LittleOoze_OnCombat(pUnit, Event) pUnit = Littleooze if merged == false then local npc = pUnit:GetCreatureNearestCoords(x, y, z, 36897) if npc == nil then else if Littleooze:GetDistance(npc) < 5 then npc:FullCastSpell(69889) end end else pUnit:RegisterEvent("Sticky_Ooze", 7000, 0) pUnit:RegisterEvent("Radiating_Ooze", 11000, 0) end end end end function Sticky_Ooze(pUnit, Event) pUnit:FullCastSpellOnTarget(69774, pUnit:GetRandomPlayer(0)) end function Radiating_Ooze(pUnit, Event) pUnit:FullCastSpell(69750) end function BigOoze_OnCombat(pUnit, Event) local npc = pUnit:GetCreatureNearestCoords(x, y, z, 36897) if npc == nil then else if pUnit:GetDistance(npc) < 5 then merges = merges + 1 npc:Despawn(1, 0) pUnit:FullCastSpell(69558) end if merges => 4 then pUnit:RegisterEvent("BigOoze_ExpoMode", 1000, 0) end end end function BigOoze_ExpoMode(pUnit, Event) pUnit:Root() pUnit:FullCastSpell(Unstableooze) pUnit:FullCastSpell(5) end -- >>Registering Events<< RegisterUnitEvent(36627, 1, "Rotface_OnCombat") RegisterUnitEvent(36897, 1, "LittleOoze_OnCombat") RegisterUnitEvent(36899, 1, "BigOoze_OnCombat")
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09-02-10, 01:48 AM #2