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Thread: Savage Gladiator Gear Vendor
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16-03-10, 04:50 AM #1
Savage Gladiator Gear Vendor
I created an NPC that gives you Savage gladiator gear. Just create and NPC with the ID of 510004 and give him gossip flags, (1)
Code:function On_Gossip(pUnit, event, player) pUnit:GossipCreateMenu(3544, player, 0) pUnit:GossipMenuAddItem(0, "[Deathknight]", 1, 0) pUnit:GossipMenuAddItem(0, "[Mage]", 2, 0) pUnit:GossipMenuAddItem(0, "[Druid Resto]", 3, 0) pUnit:GossipMenuAddItem(0, "[Druid Feral]", 4, 0) pUnit:GossipMenuAddItem(0, "[Druid Balance]", 5, 0) pUnit:GossipMenuAddItem(0, "[Hunter]", 6, 0) pUnit:GossipMenuAddItem(0, "[Paladin Holy]", 7, 0) pUnit:GossipMenuAddItem(0, "[Paladin Ret/Tank]", 8, 0) pUnit:GossipMenuAddItem(0, "[Priest Holy]", 9, 0) pUnit:GossipMenuAddItem(0, "[Priest Shadow]", 10, 0) pUnit:GossipMenuAddItem(0, "[Next Page]", 11, 0) pUnit:GossipSendMenu(player) end function Gossip_Submenus(pUnit, event, player, id, intid, code) if (intid == 11) then pUnit:GossipCreateMenu(3543, player, 0) pUnit:GossipMenuAddItem(0, "[Rogue]", 12, 0) pUnit:GossipMenuAddItem(0, "[Shaman Resto]", 13, 0) pUnit:GossipMenuAddItem(0, "[Shaman Enhancement]", 14, 0) pUnit:GossipMenuAddItem(0, "[Shaman Elemental]", 15, 0) pUnit:GossipMenuAddItem(0, "[Warlock]", 16, 0) pUnit:GossipMenuAddItem(0, "[Warrior]", 17, 0) pUnit:GossipSendMenu(player) end if (intid == 1) then player:AddItem(40779, 1) player:AddItem(40799, 1) player:AddItem(40817, 1) player:AddItem(40837, 1) player:AddItem(40857, 1) pUnit:GossipComplete(player) end if (intid == 2) then player:AddItem(41943, 1) player:AddItem(41949, 1) player:AddItem(41956, 1) player:AddItem(41962, 1) player:AddItem(41968, 1) pUnit:GossipComplete(player) end if (intid == 3) then player:AddItem(41268, 1) player:AddItem(41269, 1) player:AddItem(41270, 1) player:AddItem(41371, 1) player:AddItem(41372, 1) pUnit:GossipComplete(player) end if (intid == 4) then player:AddItem(41658, 1) player:AddItem(41664, 1) player:AddItem(41675, 1) player:AddItem(41712, 1) player:AddItem(41770, 1) pUnit:GossipComplete(player) end if (intid == 5) then player:AddItem(41278, 1) player:AddItem(41290, 1) player:AddItem(41301, 1) player:AddItem(41313, 1) player:AddItem(41324, 1) pUnit:GossipComplete(player) end if (intid == 6) then player:AddItem(41084, 1) player:AddItem(41140, 1) player:AddItem(41154, 1) player:AddItem(41202, 1) player:AddItem(41214, 1) pUnit:GossipComplete(player) end if (intid == 7) then player:AddItem(40898, 1) player:AddItem(40918, 1) player:AddItem(40930, 1) player:AddItem(40936, 1) player:AddItem(40960, 1) pUnit:GossipComplete(player) end if (intid == 8) then player:AddItem(40780, 1) player:AddItem(40798, 1) player:AddItem(40818, 1) player:AddItem(40838, 1) player:AddItem(40858, 1) pUnit:GossipComplete(player) end if (intid == 9) then player:AddItem(41847, 1) player:AddItem(41848, 1) player:AddItem(41849, 1) player:AddItem(41850, 1) player:AddItem(41851, 1) pUnit:GossipComplete(player) end if (intid == 10) then player:AddItem(41912, 1) player:AddItem(41918, 1) player:AddItem(41924, 1) player:AddItem(41930, 1) player:AddItem(41937, 1) pUnit:GossipComplete(player) end if (intid == 12) then player:AddItem(41643, 1) player:AddItem(41644, 1) player:AddItem(41645, 1) player:AddItem(41646, 1) player:AddItem(41647, 1) pUnit:GossipComplete(player) end if (intid == 13) then player:AddItem(40986, 1) player:AddItem(40998, 1) player:AddItem(41010, 1) player:AddItem(41023, 1) player:AddItem(41024, 1) pUnit:GossipComplete(player) end if (intid == 14) then player:AddItem(41078, 1) player:AddItem(41134, 1) player:AddItem(41148, 1) player:AddItem(41160, 1) player:AddItem(41208, 1) pUnit:GossipComplete(player) end if (intid == 15) then player:AddItem(40987, 1) player:AddItem(41004, 1) player:AddItem(41016, 1) player:AddItem(41030, 1) player:AddItem(41041, 1) pUnit:GossipComplete(player) end if (intid == 16) then player:AddItem(41990, 1) player:AddItem(41996, 1) player:AddItem(42002, 1) player:AddItem(42008, 1) player:AddItem(42014, 1) pUnit:GossipComplete(player) end if (intid == 17) then player:AddItem(40778, 1) player:AddItem(40797, 1) player:AddItem(40816, 1) player:AddItem(40836, 1) player:AddItem(40856, 1) pUnit:GossipComplete(player) end end RegisterUnitGossipEvent(510004, 1, "On_Gossip") RegisterUnitGossipEvent(510004, 2, "Gossip_Submenus")
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