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Thread: [LUA] Global Chat System
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19-08-10, 09:11 PM #1
[LUA] Global Chat System
Again, I was browsing through my LUA folder when I found this..
Simple chat system, allows both Horde & Alliance to chat with each other on a "channel". Like trade, but you don't have an option to leave. You can edit the Command for the Chat System to anything, however it can't be ".s" as those functions are client based, not server side. e.g. #chat, #c, #cc, #ch etc.
Chat System - Pastebin
Code:local ChatMsg = "#chat" -- Command for use of chat system --[[ EDIT THE BELOW SCRIPT AT YOUR OWN RISK ]]-- function ChatSystem (event, player, message, type, language) if (message:find(ChatMsg.." ") == 1) then local text = message:gsub(ChatMsg.." ", "") local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do if (player:GetTeam() == 0) then -- Alliance local GMrank = player:GetGmRank() if (GMrank == 'az') then v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cFFFFA500[Admin] |cffffff00["..player:GetName().."]: |cff00ff00"..text.."") -- Admin Tag elseif (GMrank == 'a') then v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cFFFFA500[GM] |cffffff00["..player:GetName().."]: |cff00ff00"..text.."") -- GM Tag else v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cff00ff00[Alliance] |cffffff00["..player:GetName().."]: |cff00ff00"..text.."") -- Ally Tag end elseif (player:GetTeam() == 1) then -- Horde local GMrank = player:GetGmRank() if (GMrank == 'az') then v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cFFFFA500[Admin] |cffffff00["..player:GetName().."]: |cffff0000"..text.."") -- Admin Tag elseif (GMrank == 'a') then v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cFFFFA500[GM] |cffffff00["..player:GetName().."]: |cffff0000"..text.."") -- GM Tag else v:SendBroadcastMessage("|cFF00FFFF[LMS-Chat] |cffff0000[Horde] |cffffff00["..player:GetName().."]: |cffff0000"..text.."") -- Horde Tag end end end return 0 end end RegisterServerHook(16, "ChatSystem")