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GameObjects Delete
Okay we have spawned a lot of Gameobjects on our server. We add a 1 after the id as thats "supposed" to save the item like (.gobject spawn 99999 1)
Gameobjects delete about 2 hours later after a new crash/restart.
I have looked at the db, everything looks good compared to the one in the svn.
Help please.
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Its got to be a Core/Database issue where it's not properly saving the gameobjects co-ordinate data in the spawns table!
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Try looking at the flags for a permanent gameobject already spawned and see if the flags are different from the ones you spawned and change them