[Arcemu][Trinity] Grumbo'z Guild Warz
Grumbo'z Guild Warz System.
"This is NOT your Grandpa's Guild House System."
- This allows Guild Masters to purchase multiple locations based on map id/area id/zone id for xx guild coins(value easily changed in the Lua). when a location is purchased a flag will spawn based on team ally/horde.
- guild masters can place a guild house at each location for xx Guild coins (value easily changed in the Lua).
- guild masters can place up to xx guild pigs(amount and price can be changed in Lua).
each pig will pay 10g to all guild members online per half hour.
- guild masters can place guards (amount and price can be changed in Lua) at each location to protect there flag for xx guild coin each.
- guards will announce location id when in combat so guild members can tele to location.
- guards are disposable and wont respawn when killed.
- guild members can display information about the location they are at.
- guild members can list all the areas owned by there guild by location id.
- guild members can teleport to each location owned by there guild using the location id.
- guild members can invade guild locations from apposing team and attempt to tag there flag.
if a guildmember tags the flag of an apposing team, that location will transfer ownership
including all pigs in that location to the guild that tagged the flag.
- all commands can be altered easily in the Lua.
- all limits and costs can be altered easily in the Lua.
The
Trinity/Eluna
Project
latest version 3.3 1-6-2014
:eek:all commands can be altered easily in the Sql table:eek:
all limits and costs can be altered easily in the Sql table.
:cool:Eluna commands function only while using Guild Chat.;)