Flexable Database Editor V3


  • After finding the source code from the original site, i decided i would take it upon me to try and fix it to work with ArcEmu V3.2.2, or a database of that version, and after a short amount of time, it is now working errorless for me.



  • I want this to be able to be used by everyone on *******, because i feel that alot of people are missing the work of it, being able to do it quick and easy with no errors, well here is your answers.





  • I have even added a few features/fixed somethings. I have added options on "NPC" to add spells directly to the NPC, this option is working fully, shows the spells that have already been assigned to this creature, allows you to select a spell to place, and update.



  • There are now only two options for "damage" in the current databases as some of you may have noticed, this has been fixed and you now only have the two options for this.



  • Every other option is working as planned, for some reason (Sometimes?) when you go into the option for vendors, it will (sometimes?) give you the error saying a connection is already open, i will take a look at this.

Well I have a update guys! Thats right, This isn't a one shot wonder , This is something im working 1-5 hours on everyday depending on what ideas I get, so, what have i added now? Well here is a list:

- Fixed a few bugs were certain parts would create errors and such!
- Added a whole new section, Editing Game Objects is now incoperated.
- Game Object features include:
- Selecting DisplayID from previously made objects!
- Place a spell focus for the object, and select the spell you want!
- Select the SoundID that you might want it to have and use.
- Max selection of objects type, with a list of what each one is.
- Teleport options! There is a new table in the database called "gameobject_teleports", you can use this is the editor to create a portal without the need of lua, You can place the Co-ords and everything in the table.
- I am currently in the process of making you able to edit the size of the object, this will be added in some short time.



Currently in Progress:-
Fix for error (loot_creature)
Offline Mode

Credits:
VbCrLf (Original Creator)
FleX (Releasing the updated Sourcecode and editing)
Kiev (Editor to this current working condition)


Thank you for taking the time to read this post, i do not take all the credit for this wonderful application. Please post bugs/errors that you find and would like fixed, Otherwise, Heres your download!

Completely Updated Version!

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