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  1. #861
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    Thanks for ya advice wjcb1975 but from what others say it sounds like the issue is that the ahbot has not been compiled in CU_0073, I'm happy to wait till the next update and give that a go.

    The character guid and account are one of the few things that I know have always been set the same way from before when it was working. I understand in some of the later builds of ahbot (the development tree) that you don't even need a dedicated account and character. However not sure if CT is planning to use that or the more stable release. I really don't mind - just be happy to have it back without the effort of compiling it myself


    › See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bit

  2. #862
    The Beautiful Abomination
    CthulhuFtagn's Avatar
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    Cool 74

    Update Available:
    Code:
    MaNGOS updated to 10636 (required_10629_01_mangos_mangos_string)
    Implement server side check combo points req. for spell cast. 
    Ignore another map target for text emote. 
    Convert many opcode handlers to ObjectGuid use. 
    Include non-percent mana cost in EffectDestroyAllTotems mana return. 
    Correct behavior for completion of quest objectives. 
    Small comment style fix in mangosd.conf 
    Small code style cleanup in quest related functions.
    Convert Set(Get)ChannelObjectGuid to ObjectGuid way. 
    Drop function GuidHigh2TypeId 
    SQL update for prev. commit 
    Use ObjectGuid for player's selection and unit's target.
    Fix logic in FillRaidOrPartyManaPriorityTargets and FillRaidOrPartyHealthPriorityTargets.
    Fix bad ban date check.
    Implement SPELL_EFFECT_CLEAR_QUEST (139) 
    Fix quests w/QuestFlags QUEST_FLAGS_AUTO_REWARDED 
    Make .respawn work correctly with BG event spawns.
    Set respawn delay for BG creatures before set dead state. 
    Add new field RequiredClasses for quest_template.
    Fixed MSG_MOVE_HEARTBEAT structure. 
    Clarify premade groups mode config option. 
    Properly update objects usable state at GM-mode on/off. 
    Fixed array access in SCRIPT_COMMAND_TALK loading check. 
    Simplified trade distance checks, GROUP_UPDATE_FLAG_POSITION flag handling moved out of Map.
    YTDB updated to 347 (569_FIX_10625)
    All fixes from forum.
    Fix spawn.
    Quest scripts.
    Mob's gossip menus.
    New templates from WDB.
    Update table "*_template" by WDB.
    Data from sniffs (templates, spawn).
    Processed 220 caches (3.3.5a).
    Filebeam Mirror:
    CU_0074.zip (17.04 MB)

    Mediafire Mirror:
    CU_0074.zip (17.04 MB)

    Last edited by CthulhuFtagn; 21-10-10 at 12:16 PM. Reason: Update

  3. #863
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    Thank You for the update is the AHBot working in this release? Or is it me :-)

  4. #864
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    @ CT:

    update 74 executed successfully, no errors, server up and running great keep up your great work bud

  5. #865
    Sergeant
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    Smile Update 74

    Update 0074 Added
    Thanks Keep Up The Great Work





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  7. #866
    Grunt

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    74 Executed without error, many thanks for your work CT.

  8. #867
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    great work............. my friend.....thanks.. very nice..

  9. #868
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    hi ct
    i have a question to ask and i say sorry now if this has been answer
    my desktop died and now i have to set this repack up on my laptop.
    so when i load the main server do i have to load all the update or just the latest
    thank you and keep the good work coming top repack

  10. #869
    Senior Sergeant
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    @ aussie:

    in the update folder there is an sql called mangos 0000-0074 sql, characters all sql and script dev 2 all sql these are the ones you use for a fresh install of the repack

  11. #870
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    Can anyone confirm if the AHbot is compiled into this release?

 

 
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