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  1. #901
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    Narcoleptic's Avatar
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    Errr...but that way you cannot attack the training dummy and with that...why do i need a training dummy...? did i understand it right? or you mean that the training dummy should not attack you...? sorry for the bad english...
    Did anyone confirmed the Mixology problem...?
    Thanks

  2. #902
    Scout

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    Quote Originally Posted by Narcoleptic View Post
    Errr...but that way you cannot attack the training dummy and with that...why do i need a training dummy...? did i understand it right? or you mean that the training dummy should not attack you...? sorry for the bad english...
    Did anyone confirmed the Mixology problem...?
    Thanks
    You are correct in that doing what I suggested would make the training dummy useless but since the problem is still there it probably would be best to make them inactive until a fix is done.

    I disable a number of things that do not work right since Mangos has issues on certain things or the DB is not fully developed but this is to be expected as everything is a work in progress.

  3. #903
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    Sorry, didn't know you need 10 or more players to fight in the battlegrounds.

    Quote Originally Posted by Narcoleptic View Post
    Impact »» Did you used the debug mode so you can play without 10 players?? if you don´t use that you can´t play on BG...

    One question CT i have checked the mangosconf and i didn´t see any changes can you tell me what´s new? or it was just some adjust or something...?
    Thanks

    Edit: I checked the battlegrounds and they work fine (the timer works fine for me...) and the training dummy still not work they follow you everywhere...
    One thing i found bugged its the Alchemy Mixology...you should get an increase on the time duration of the potions and elixirs you make but that´s not working can anyone confirm this and fix it or its a known bug and there is no fix yet...?
    Thanks again CT for your wonderful work

  4. #904
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    No problem friend but there was a fix for the training dummy but maybe with the updates it won´t work anymore
    Big Hug to all

  5. #905
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    Smile Update 77

    Update 0077 Added
    Thanks Keep Up The Great Work

  6. #906
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    Cool 78

    Large Update Available:
    Code:
    MaNGOS updated to 10658 (required_10654_01_mangos_game_event_creature_quest)
    Add enum as argument for quest special/flags functions.
    Separate quest_template.QuestFlags from SpecialFlags.
    Rename quest function HasFlag to HasQuestFlag.
    Add support for monthly quests.
    Allow creature to offer same quest for more than one game event.
    Implemented MSG_MOVE_KNOCK_BACK opcode.
    ACID updated to 39 (3.0.7) "We Came, We Raided and We Conquered"
    Completely Re-Scripted Uldaman Using Official Data - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Caverns of Time: Hyjal Summit - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Coilfang Reservoir: Serpentshrine Cavern - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Karazhan - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Molten Core - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Ruins of Ahn'Qiraj - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Rough Scripted Some Remaining NPC's for Sunwell Plateau (Still Requires SD2 Support For Some NPC's) - (Scripted by X-Savior)
    Improved / Re-Wrote Existing Scripts and Rough Scripted Some Remaining NPC's for Tempest Keep: The Eye (Still Requires SD2 Support For Some NPC's) - (Scripted by X-Savior)
    Small Bug Fixes, Tweaks and General Improvements for Gnomeregan - (Scripted by X-Savior)
    Added Support for Quest: 14090 "Gormok Wants His Snobolds" - (Special Thanks to NoFantasy)
    Added Improved Support and Visual Fix for Quest: 4726 "Broodling Essence" - (Fixed by X-Savior)
    Added Chill of the Throne Aura to all NPC's in Icecrown Citadel Raid - (Scripted by X-Savior)
    Implemented and Improved Even More NPC Buff Scripts - (Scripted by X-Savior)
    Various Fixes, Additions and Improvements from Forum Members - (Thank You to Everyone Who Participated)
    General Coding Cleanups/Organizing
    Removed all Scripts for NPC's Overlapping with SD2
    (We just went from 5828 creatures in ACID 3.0.6 to 5923 in this release!).
    (We just went from 22763 Total Scripts in ACID 3.0.6 to 23376 in this release).
    After this update I will be making the Main Server Download with all 78 updates injected because the size of updates is getting to be 20 MB or more. I will of course archive the .sql updates so that they may be downloaded at any time.

    Filebeam Mirror:
    CU_0078.zip (19.05 MB)

    Mediafire Mirror:
    CU_0078.zip (19.05 MB)

    Last edited by CthulhuFtagn; 29-10-10 at 09:04 PM. Reason: Update

  7. #907
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    @ CT:

    Update 78 executed successfully, no errors, server up and running great, that was a large update keep up your great work bud

  8. #908
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    Updated server with patch 78 without any problems.

    Thanks

  9. #909
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    Big update, ty for the hard work. Sucessfully updated 78

  10. #910
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    Just amazing as always
    Thanks

 

 
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