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  1. #1
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    *Official*Kemstri Repack v1.0


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    Kemstri Had Now got it First Repack Release!

    It includes




    ~Whydb
    ~Shyemu core rev 1 It got new svn but old data so lets say rev 129
    ~Supports Wow client 3.2.2
    ~Haves a bunch of tutorials For the c programing languages and more!
    ~Haves Dbc map and vmap tools
    ~Doesnt got Luaengine etc in it Bacouse of some errors but they should be fixed in newer revs


    The Download link http://www.mediafire.com/?2rfwdzgwzjm
    Site www.kemstri.com
    Credits
    Vitalik/Vittwow Making repack
    Gabrant-scripter
    Malacka-scripter
    Mesox-Scripter
    Wesley-Scripter
    Oeds-Scripter
    Weewam-scripter
    Serskoira-Advertisor Helped us much with start Shyemu And our Dear hacker who did defend us/I hope that ur ever come back in emulation igain/
    Id820-fixed our shyemu site etc Helped us much with design
    Habbax-Owner Of this site who let us release The Official repacks so Credits to him ofc!



    Fix list

    Code:
    #129: FIXED: Vampiric Blood
    #128: Added Level Reqs for Dual Spec Thanks for Arcemu 
    #127: FIXED Compile Error :)
    [FIXED] {Missing Dlls}
    #116: FIXED: Judgement of light Heal amount FIXED: Serendipity FIXED: Exorcism FIXED: Bloodworms
    Hacky Fixed Guardian Spirit :)
    #115: Hacky Fixed Guardian Spirit :)
    FIXED: Bloodworms
    Vampiric Blood FIXED: Improved Devouring Plague 
    [Fixed] Mass Dispel - Priest
    [Fixed] SpellAuras.cpp Compile Error
    *Fixed Living Bomb
    *Fixed Death Coil with the correct formula *Added some missing brackets in SpellEffects.cpp
    *Removed useless code in GuildHandler.cpp
    Scripts Compile fixes * REmoved unused projects -.-
     * Some fixes with dual spec
    #98: [Added] Auto Announcer-How to Add.
    Fixed: Invisibility (Mage)
    #71: Added Restarter For ShyEmu
    #72: Restarter Updated.
    #69: ADDED: Map Extractor and a Readme ADDED: DBC Extractor and a Readme
    #67: * Some work on Action Bars saving & loading (thanks ArcEmu) * Movement for creatures now should work (NTY) * Redone Spell Aura : Override Class Script * Arcane Blast now can stuck up to 4 times * Compile fix from revision 65
    #65: Fixed: Shadowfiend (Warlock) Fixed: Execute (Warrior)
    #63: [Slam] Warrior - Fixed
    #62: FIXED: Spell Reflection
    Fixed: Missile Barrage
    #60: Fixed: Frostbite
    #59: Fixed(I hope): Fingers of Frost
    #58: Hacky fixed Brain Freeze :)
    #57: FIXED: Mage Armor FIXED: Hot Streak,Dragon's Breath FIXED: Cone of Cold
    FIXED: Demonic Circle 
    #49: ADDED: LuA Scripts,Arenascripts FIXED: Demonic Circle's Range!
    FIXED: Char DB loading - you can now login with 3.2.2a client FIXED: Char DB structures ADDED: playeractionbars - there is a bug with, when initializing packet is sended with 0 instead of infos from this table FIXED: Dual Talents Working FIXED: Drunken System FIXED: Players affect by interrupt cast will now see cooldowns in their action bar REMOVED: Few test messages MODIFY: Some additions & modifications in map extractor FIXED: Creature's armor, someone deleted it or what ? Our Emulator generally support world db structure from ArcEmu, with some other tables, which will be done later
    FIXED: Shattered Barrier
    FIXED: Auction House
    DISABLED: Warning 4355
    #41: Fixed: Traps now last as long as the spells cooldown Fixed: Snake trap did not spawn any snakes.
    #39: FIXED: LightWell + GameObjects in SQL Folder! 
    * Added Player Peak into .server info command * Added hook OnDuelFinished(Winner, Looser) * Fixed some Interrupt Cast Issues * Added Spell Effects: Durability Damage & Durability Damage PCT
    Warnings 4146 and 4244 are now hidden as these don't cause any problems and the code is intended to be like that. Also tried to fix the scripts solution file to automatically tick all projects for builds.



    › See More: *Official*Kemstri Repack v1.0
    Last edited by vitalik; 02-12-09 at 02:20 PM.



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  3. #2
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    nice





  4. #3
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    thx altso shyemu is developing igain.

 

 

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