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  1. #1
    Scout
    BloodLord's Avatar
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    Thumbs up Missing NOrthrend Mining Loots

    These are some Northrend gobjec loots (arcemu compatible) Testes and working great.

    Just copy-paste the code into your query and execute it to avoid any errors (this is recomanded to avoid getting an error if you already have some of the data)




    Code:
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36909, 100, 0, 1, 4, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37701, 13.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37705, 12.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36917, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36929, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36920, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36932, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36926, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36923, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37701, 16.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37705, 16.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36917, 0.5, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36929, 0.5, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36920, 0.5, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36932, 0.5, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36926, 0.5, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36923, 0.5, 0, 1, 1, 0), 
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36909, 100, 0, 1, 7, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36924, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36930, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36927, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36933, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36921, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36912, 100, 0, 1, 7, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37703, 30.1, 0, 1, 8, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37701, 30.1, 0, 1, 8, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36917, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36929, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36920, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36932, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36926, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36923, 2.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36924, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36930, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36927, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36933, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36921, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36918, 0.3, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36912, 100, 0, 1, 4, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37703, 30.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37701, 30.1, 0, 1, 2, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36917, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36929, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36920, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36932, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36926, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36923, 0.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36910, 100, 0, 1, 4, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37705, 50.1, 0, 1, 6, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37701, 50.1, 0, 1, 6, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37702, 50.1, 0, 1, 6, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37700, 50.1, 0, 1, 6, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36917, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36929, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36920, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36932, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36926, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36923, 4.1, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36924, 1.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36930, 1.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36927, 1.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36933, 1.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36921, 1.2, 0, 1, 1, 0);
    INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36918, 1.2, 0, 1, 1, 0);




    Enjoy
    Credits:
    Me for the time to make this script (100% wowhead data)



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  3. #2
    Grunt

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    Cool thanks for your work...

    Thanks for putting this together, this could come in handy.

  4. #3
    Beginner

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    Thanks !

  5. #4
    Scout
    BloodLord's Avatar
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    Np


    Glad I can help

  6. #5
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    Lbniese's Avatar
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    Hmmm can you please make a download link too, then it would be much better, but still nice

    *Woopz, Sorry for revive*

  7. #6
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    enegue's Avatar
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    LBNIESE YOU ******! I don't mean it but seriously!! Stop it. It's pretty annoying. DON'T BOTHER REPLYING.
    me if I have helped you in anyway ^^ Example: Sharing a repack, answering questions... Well you know the rest xD. As long as I help you!

  8. #7
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    Lol yes, my bad. AGAIN

  9. #8
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    enegue's Avatar
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    DUDE **** OFF! I mean it. I know you already have an infraction.
    me if I have helped you in anyway ^^ Example: Sharing a repack, answering questions... Well you know the rest xD. As long as I help you!

 

 

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