<Noob Saibot>
<Tier 10 Vendor>

Code:
INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid_A`, `modelid_A2`, `modelid_H`, `modelid_H2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `minhealth`, `maxhealth`, `minmana`, `maxmana`, `armor`, `faction_A`, `faction_H`, `npcflag`, `speed`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `unk16`, `unk17`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES (56000, 0, 0, 0, 0, 0, 29855, 0, 29855, 0, 'Noob Saibot', 'Tier 10 Vendor', '', 0, 80, 80, 11770, 11770, 0, 0, 8219, 35, 35, 128, 1, 1, 0, 322, 483, 0, 121, 1.2, 2000, 2000, 4, 33282, 0, 0, 0, 0, 0, 0, 258, 386, 97, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, '');

INSERT INTO `npc_vendor` (entry, item, maxcount, incrtime, ExtendedCost) VALUES 
(56000, 51220, 0, 0, 0),
(56000, 51221, 0, 0, 0),
(56000, 51222, 0, 0, 0),
(56000, 51223, 0, 0, 0),
(56000, 51224, 0, 0, 0),
(56000, 51225, 0, 0, 0),
(56000, 51226, 0, 0, 0),
(56000, 51227, 0, 0, 0),
(56000, 51228, 0, 0, 0),
(56000, 51229, 0, 0, 0),
(56000, 51230, 0, 0, 0),
(56000, 51231, 0, 0, 0),
(56000, 51232, 0, 0, 0),
(56000, 51233, 0, 0, 0),
(56000, 51234, 0, 0, 0),
(56000, 51235, 0, 0, 0),
(56000, 51236, 0, 0, 0),
(56000, 51237, 0, 0, 0),
(56000, 51238, 0, 0, 0),
(56000, 51239, 0, 0, 0),
(56000, 51240, 0, 0, 0),
(56000, 51241, 0, 0, 0),
(56000, 51242, 0, 0, 0),
(56000, 51243, 0, 0, 0),
(56000, 51244, 0, 0, 0),
(56000, 51245, 0, 0, 0),
(56000, 51246, 0, 0, 0),
(56000, 51247, 0, 0, 0),
(56000, 51248, 0, 0, 0),
(56000, 51249, 0, 0, 0),
(56000, 51250, 0, 0, 0),
(56000, 51251, 0, 0, 0),
(56000, 51252, 0, 0, 0),
(56000, 51253, 0, 0, 0),
(56000, 51254, 0, 0, 0),
(56000, 51255, 0, 0, 0),
(56000, 51256, 0, 0, 0),
(56000, 51257, 0, 0, 0),
(56000, 51258, 0, 0, 0),
(56000, 51259, 0, 0, 0),
(56000, 51260, 0, 0, 0),
(56000, 51261, 0, 0, 0),
(56000, 51262, 0, 0, 0),
(56000, 51263, 0, 0, 0),
(56000, 51264, 0, 0, 0),
(56000, 51265, 0, 0, 0),
(56000, 51266, 0, 0, 0),
(56000, 51267, 0, 0, 0),
(56000, 51268, 0, 0, 0),
(56000, 51269, 0, 0, 0),
(56000, 51270, 0, 0, 0),
(56000, 51271, 0, 0, 0),
(56000, 51272, 0, 0, 0),
(56000, 51273, 0, 0, 0),
(56000, 51274, 0, 0, 0),
(56000, 51275, 0, 0, 0),
(56000, 51276, 0, 0, 0),
(56000, 51277, 0, 0, 0),
(56000, 51278, 0, 0, 0),
(56000, 51279, 0, 0, 0),
(56000, 51280, 0, 0, 0),
(56000, 51281, 0, 0, 0),
(56000, 51282, 0, 0, 0),
(56000, 51283, 0, 0, 0),
(56000, 51284, 0, 0, 0),
(56000, 51285, 0, 0, 0),
(56000, 51286, 0, 0, 0),
(56000, 51287, 0, 0, 0),
(56000, 51288, 0, 0, 0),
(56000, 51289, 0, 0, 0),
(56000, 51295, 0, 0, 0),
(56000, 51296, 0, 0, 0),
(56000, 51297, 0, 0, 0),
(56000, 51298, 0, 0, 0),
(56000, 51299, 0, 0, 0),
(56000, 51300, 0, 0, 0),
(56000, 51301, 0, 0, 0),
(56000, 51302, 0, 0, 0),
(56000, 51303, 0, 0, 0),
(56000, 51304, 0, 0, 0),
(56000, 51305, 0, 0, 0),
(56000, 51306, 0, 0, 0),
(56000, 51307, 0, 0, 0),
(56000, 51308, 0, 0, 0),
(56000, 51309, 0, 0, 0),
(56000, 51310, 0, 0, 0),
(56000, 51311, 0, 0, 0),
(56000, 51312, 0, 0, 0),
(56000, 51313, 0, 0, 0),
(56000, 51314, 0, 0, 0);
To add in-game:
Code:
.npc add 56000