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Thread: [C++] Shield on Login
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24-09-09, 11:13 AM #15
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error
somebody else made a variation of this but it roots the player and banishes them....but it still has errors.....and i know one of these works because if you go to exilewow.com their server has a working copy of it.....
Code:#include"StdAfx.h" #include"Setup.h" #ifdef WIN32 #pragmawarning(disable:4305) #endif //_____Defines____\\ #define Banish 37527 #define Paralyze 25725 void OnEnterWorld(Player * pPlayer) { pPlayer->BroadcastMessage("|cFF006400[Login Protection]:|r |cFF00FF00 Welcome to the Server! You've been banished! you will remain invincible for 10 seconds but unable to act.|r"); pPlayer->CastSpell(pPlayer, Banish, true); pPlayer->AddAura(Paralyze); // Need to add something here to remove the aura, or just not use it and Root the player? //pPlayer->Root(); //pPlayer->UnRoot(); } void SetupProtectLogin(ScriptMgr * mgr) { mgr->register_hook(SERVER_HOOK_EVENT_ON_ENTER_WORLD, OnEnterWorld); }
heres the errors that came with it....maybe somebody can fix them,
Code:1>..\src\ExtraScripts\Enterworld.cpp(9) : warning C4010: single-line comment contains line-continuation character 1>..\src\ExtraScripts\Enterworld.cpp(16) : error C2065: 'Banish' : undeclared identifier 1>..\src\ExtraScripts\Enterworld.cpp(17) : error C2664: 'Unit::AddAura' : cannot convert parameter 1 from 'int' to 'Aura *'