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  1. #4
    Contributor
    Lbniese's Avatar
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    Aug 2009
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    I know the problem

    Code:
    function Teleporter_On_Gossip(unit, event, player)
    unit:GossipCreateMenu(3544, player, 0)
    unit:GossipMenuAddItem(2, "Neutral Cities", 1, 0)
    unit:GossipMenuAddItem(2, "Alliance Cities", 2, 0)
    unit:GossipMenuAddItem(2, "Horde Cities", 3, 0)
    unit:GossipSendMenu(player)
    end
    function Gossip_Submenus(unit, event, player, id, intid, code)
    if(intid == 999) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(2, "Neutral Cities", 1, 0)
    unit:GossipMenuAddItem(2, "Alliance Cities", 2, 0)
    unit:GossipMenuAddItem(2, "Horde Cities", 3, 0)
    unit:GossipSendMenu(player)
    end
    if(intid == 1) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Dalaran", 300, 0)
    unit:GossipMenuAddItem(1, "Shattrath", 309, 0)
    unit:GossipMenuAddItem(0, "[Back]", 999, 0)
    unit:GossipSendMenu(player)
    end
    if(intid == 2) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Stormwind", 301, 0)
    unit:GossipMenuAddItem(1, "Ironforge", 302, 0)
    unit:GossipMenuAddItem(1, "Darnassus", 303, 0)
    unit:GossipMenuAddItem(1, "Exodar", 304, 0)
    unit:GossipMenuAddItem(0, "[Back]", 999, 0)
    unit:GossipSendMenu(player)
    end
    if(intid == 3) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Orgrimmar", 305, 0)
    unit:GossipMenuAddItem(1, "Undercity", 306, 0)
    unit:GossipMenuAddItem(1, "Thunder Bluff", 307, 0)
    unit:GossipMenuAddItem(1, "Silvermoon", 308, 0)
    unit:GossipMenuAddItem(0, "[Back]", 999, 0)
    unit:GossipSendMenu(player)
    end
    if(intid == 300) then
    player:Teleport(571, 5798.553711, 645.019287, 647.477783)
    unit:GossipComplete(player)
    end
    if(intid == 301) then
    player:Teleport(0, -8913.230469, 554.632996, 93.794830)
    unit:GossipComplete(player)
    end
    if(intid == 302) then
    player:Teleport(0, -4982.447266, -880.969604, 501.659882)
    unit:GossipComplete(player)
    end
    if(intid == 303) then
    player:Teleport(1, 9946.639648, 2610.149414, 1316.256348)
    unit:GossipComplete(player)
    end
    if(intid == 304) then
    player:Teleport(530, -4008.085205, -11885.257813, -1.419589)
    unit:GossipComplete(player)
    end
    if(intid == 305) then
    player:Teleport(1, 1505.377319, -4414.602539, 20.598469)
    unit:GossipComplete(player)
    end
    if(intid == 306) then
    player:Teleport(0, 1831.750854, 238.543503, 60.478447)
    unit:GossipComplete(player)
    end
    if(intid == 307) then
    player:Teleport(1, -1282.347534, 133.302917, 131.218323)
    unit:GossipComplete(player)
    end
    if(intid == 308) then
    player:Teleport(530, 9381.675781, -7277.671387, 14.241373)
    unit:GossipComplete(player)
    end
    if(intid == 309) then
    player:Teleport(530, -1704.053589, 5376.160156, 3.416441)
    unit:GossipComplete(player)
    end
    end
    RegisterUnitGossipEvent(76666, 1, "On_Gossip")
    RegisterUnitGossipEvent(76666, 2, "Gossip_Submenus")

    and then call your npc for
    Teleporter
    and you lua script for
    teleporter
    then it works

    Last edited by Lbniese; 09-09-09 at 11:26 AM.



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