Will be fixed in next release.
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Will be fixed in next release.
Try this to get rid of the bulk of those errors, for now. I'll also add this to the next release:
I will also be consolidating the SQL updates into one big file (example: mangos_all.sql), this will contain all of the cumulative update SQLs for that database, only use this if you are re-downloading the repack to get up-to-date.Code:/* Archaedas */
UPDATE creature_template SET ScriptName = "boss_archaedas" WHERE entry = "2748";
/* Kroshius */
UPDATE creature_template SET ScriptName = "npc_kroshius" WHERE entry = "14467";
/* Barrett Ramsey */
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "34816";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35909";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35895";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35771";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35770";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35035";
UPDATE creature_template SET ScriptName = "npc_barrett_ramsey" WHERE entry = "35766";
/* Parasitic Shadowfiend */
UPDATE creature_template SET ScriptName = "mob_parasitic_shadowfiend" WHERE entry = "23498";
/* Shadowy Construct */
UPDATE creature_template SET ScriptName = "mob_shadowy_construct" WHERE entry = "23111";
dude ... Have I told you that you are mildly speaking "unique" +rep
But these three are still here:
and now i've got one more but these was on the last lines on my cmd (mangosd.exe):Code:SD2: Script registering but ScriptName mob_archaeras_add is not assigned in database. Script will not be used.
SD2: Script registering but ScriptName event_spell_altar_boss_aggro is not assigned in database. Script will not be used.
SD2: Script registering but scriptName instance_onyxias_lair is not assigned in database. Script will not be used.
<-- this is from my normally character... without GM level.... i see that before save and shutdown the server for update...Code:Delete Gameobject (Entry: 31442 Guid: 200002) wotj SpellId 818 LinkedGo 0 that lost references to owner Player Griggs (Guid: 11) Go list. Crash possible later.
Delete Gameobject (Entry: 29784 Guid: 200001) with SpellId 818 LinkedGo 31442 that lost references to owner Player Griggs (Guid: 11) Go list. Crash possible later.
And Friend... i've another question When you start your mangosd.exe , do you get any errors ?
:) and btw the last part of the quests on the Blood Elf Pally's for spell "Redemption" doesn't work ? "Redeeming the Dead" (q9685)
thanks for the patient and thank you in advance
I found this interesting post. Is this an accurate indication of whats working and whats not for this prepack too?
ACID and SD2 Development - Advanced Script Progress Tracking - SD2 Forum
I only get the three SD2 'errors' when I start mine. As I said above:
I do not get Delete GameObject errors at all. How are you shutting down your server?Quote:
... bulk of those errors
That post was last edited in March, so no, it does not represent what is working or not.
Was thinking maybe i could start contributing in small ways like trying to find fixes to bugs so you wont have to go digging.
I found this post re: the death knight bug that might be worth trying out. Let me know if it proves useful and whether me doing some investigation provides any use to you.
mangos > the free, open source World of Warcraft server
Cheers
As I already have an account on both the MaNGOS and SD2 forums it is redundant for you to do searches for me, but thank you for trying. I have a long list of 'errors' that I am currently working on fixing.
Found this fix? for Armor Vellums not working with enchanting?
mangos > the free, open source World of Warcraft server
If you are going to ignore my posts, and continue to post things I already have access to you will be removed from posting here... just a heads up.