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  1. #51
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    Cool Enhanced Web

    Placeholder.

    Website V2Rev11
    Coming Soon.


    Edit :
    Quote Originally Posted by thrylas View Post
    Nothing Team TRM about it, yes meth is helping me out, alot, but he is doing that of his own accord. the website i didnt want to put in yet cause i wanted jut a basic little pack to start with altho it is ready for the website and i assumed if you wanted it you would post it :P. link the download and i will put it on the front page as an option addition, altho the pack does not come with a compiled appache or anything else.
    k I can handle the apache,php stuff and conpile new builds if needed.I placed a placeholder for now.


    › See More: Evox + TRM + Thrylas Mangos Pro Only
    Last edited by Apple; 21-02-10 at 12:59 AM. Reason: merged doublepost

  2. #52
    Grunt
    thrylas's Avatar
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    Ok im going to bed for the night.

    Mornings Update:

    Scripted Lord Marrowgar - 80% - Blizzlike
    Scripted Deathwhisper - 90% - blizzlike!
    Scripted Saurfang - 75% - minor bugs - Blizzlike



    ZOMG if you want to could you fix creature 38508 to be attackable and aggressive please (he's summoned durring the saurfang fight.)

  3. #53
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    Sounds good bro, thanks

  4. #54
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    Look's nice (Also watch the double posting guys)
    Just edit your old post...
    Last edited by TacoNaco; 21-02-10 at 12:57 AM.
    Someone if you like their work... =)

  5. #55
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    ZomgEary's Avatar
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    Quote Originally Posted by thrylas View Post
    ZOMG if you want to could you fix creature 38508 to be attackable and aggressive please (he's summoned durring the saurfang fight.)
    *In an Igor voice* Yes Masta' as you wish.

    EDIT: Here you go bud, makes them hostile, and aggressive(or should, attacked the hell outta my level 1 lol)
    Code:
    REPLACE INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid_A`, `modelid_A2`, `modelid_H`, `modelid_H2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `minhealth`, `maxhealth`, `minmana`, `maxmana`, `armor`, `faction_A`, `faction_H`, `npcflag`, `speed`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `unk16`, `unk17`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES (38508, 0, 0, 0, 0, 0, 31107, 31163, 31164, 0, 'Blood Beast', '', '', 0, 82, 82, 90997, 100096, 0, 0, 0, 16, 16, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 7.43, 1, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, '');
    Last edited by ZomgEary; 21-02-10 at 09:35 AM.

  6. #56
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    thrylas's Avatar
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    Good Morning all.

    Update Available soon.



    Code:
    118 - Script for Deathbringer Saurfang Added
    117 - Script for Lady Deathwhisper Added
    116 - Script for Marrowgar Added
    115 - Fix for Zone ins - Meth Again
    114 - Changed Max vew distance to 5000 - Thanks Meth
    Edit: Available now

    Edit 2: AFK a bit breakfast ect...
    Last edited by thrylas; 21-02-10 at 09:43 AM.



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  8. #57
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    OOoOk!
    Last edited by slimshady; 21-02-10 at 10:42 AM.

  9. #58
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    ZomgEary's Avatar
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    Quote Originally Posted by thrylas View Post
    Code:
    115 - Fix for Zone ins - Meth Again
    I believe this is an answer to your question Though he could have worded it better :P

    EDIT: Here you go Thrylas, makes them hostile, and aggressive(or should, attacked the hell outta my level 1 lol)(In case you missed it.)
    Code:
    REPLACE INTO `creature_template` (`entry`, `difficulty_entry_1`,  `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`,  `KillCredit2`, `modelid_A`, `modelid_A2`, `modelid_H`, `modelid_H2`,  `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`,  `minhealth`, `maxhealth`, `minmana`, `maxmana`, `armor`, `faction_A`,  `faction_H`, `npcflag`, `speed`, `scale`, `rank`, `mindmg`, `maxdmg`,  `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`,  `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`,  `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`,  `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`,  `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`,  `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`,  `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`,  `AIName`, `MovementType`, `InhabitType`, `unk16`, `unk17`,  `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`,  `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`,  `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES (38508, 0,  0, 0, 0, 0, 31107, 31163, 31164, 0, 'Blood Beast', '', '', 0, 82, 82,  90997, 100096, 0, 0, 0, 16, 16, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  0, 0, 0, '', 0, 3, 7.43, 1, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, '');

  10. #59
    Grunt
    thrylas's Avatar
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    Quote Originally Posted by slimshady View Post
    is portals in icc fixed? what about dks quests?
    Read the change log, if it says its fixed then it is fixed, if it doesnt it hasnt been. Dont noob my thread up[ by not reading, else you will be ignored.

  11. #60
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