Mangos 9600 - 9620
restored work of DeleteAllBattleGrounds
check for UNIT_FLAG_OOC_NOT_ATTACKABLE in
DynamicObjectUpdater::VisitHelper
this will solve the problem that spiritguides could get attacked
(for instance with spell 2121)
thx to DasMy who helped with research
Simplify creating mail draft with content text, cleanup includes.
Implement use of UNIT_FLAG_PASSIVE for creature.
Add function to check creatures own ability to initiate an attack in
MoveInLineOfSight.
Prevent unexpected call to AttackStart when having unit_state
stunned/died
SetSummonPoint for any summoned creature.
Should fix a crash where summoned attempt moveRandom without having a
valid summon point.
Send packed caster GUID for AFLAG_NOT_CASTER.
Fix SMSG_GUILD_INFO time part.
Fix typo that broke guild creation timestamps
Send zoneUnderAttack from EventAI if creature is a guard.
Use more readble format for default `gossip_menu_option` values.
Add index for some tables in characters DB.
Add to SendMonsterMove var args for optional values.
Also drop currently unused Unit::m_InteractionObject
Use stdarg.h instead outdated varargs.h
This must restore build at *nix
Objects HIGHGUID_MO_TRANSPORT not have entry part in guid.
Send AFLAG_NOT_CASTER only if casterguid == targetguid.
Fix ByteBuffer::appendPackGUID appending a superfluous byte.
Add WorldPacket.h to vcproj files.
More use ObjectGuid in spell/etc code
Reset more UNIT_FIELD_FLAGS at login.
Resolve linking problems for script DLLs
YTDB 313
+ All fixes from forum;
+ spawn;
+ quest scripts;
+ mob's gossip menues;
+ new templates from WDB
+ fix spawn and pool for all viens
+ fix data "creature_equip_template"
+ Icecrown Citadel (Raids) - all modes: N10/N25/H10/H25 - ("alpha") - (No loot from Lich-King in heroics)
+ processed 260 caches (3.3.2)
+ Thanks YTDB forum & UDB forum & CTDB forum & TDB forum, for the WDB caches 3.3.2.
+ All fixes from forum (Look under Accepted Patches Section);
+ Spawns;
+ Quest scripts;
+ Mob's gossip menus;
+ New templates from WDB
+ Correction of the fields in "creature_template" following WDB
+ Correction of spawn in "Maraudon"
+ processed 204 caches (3.3.2)
- Icecrown Citadel (Raid) - Is closed for now (The spawns are fully completed including Lich King) , Loot is 99% completed on all the difficulties, we will polish Icecrown in the next commit (Lich King is under "Repair" there are some questions about him) + read cache topic (And help us out))


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