Code:Mangos 9710 - 9748 Add gm possibilities reset talents for all specs. * At login reset '.reset all talents' will reset all spec talents. * New command '.reset specs' will reset its online/offline. * Command '.reset talents' now not support offline player case. Include in 9692_02_characters_mail.sql convertor for items. It included in swith time sql update for use in cases not converted yes characters DB. It can be not 100% safe used for already used in 3.3.3 mode chaarcters data. BUT if you want you can use it at own choice ofc. Fixed durability problem after switch. Converted non-bag items only. Bags not have normally item text and durability. Use enum for effect index Update future release info in NEWS Replace tab with spaces, just to make at least one push today. Implement required basic elements for dual spec learn gossips. Required DB data for real work. This is final part required at core side for support. Also note that commit include * generic implementation money cost gossip menu items so let implement in DB many money cost gossip operations with _fixed_ cost. * useful CONDITION_SPELL that let implemtn menu item visible if specific spell known/don't known also wide used case for diff gossips. Allow to vendor have same items in list with different extanded price. Fixed [9716] sql update. Grr... git_id tool corrupt old sql update (it drop sometime all except guards) and i copy old not fixed version for restore :/ Use proper index for character_pet_declinedname in pdump code. Drop very old item amount calculation hack code. Use pre-calculated normal effect value as amount. This also must fix recent item amount crafted items. Implement Glyph of Siphon Life and fix Siphon Life proc Updated high guids. Renamed few files. Added some comments. Please include spell names in comments in code and and avoid its used in commit notes. Finaly cleanup usage ventorslot values. This is also fix recent showup problem buy items from vendors in case when some items usable (and then show in list) only for some class/races. Temporary back to 0 player highguid. This is resolve "none from players see each other" problem. Please, reapply non-0 player guid only with or after this problem resolve. Some ObjectGuid use cleanups added while reseach porblem source. removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVisibility instead (based on SilverIce's repo commit e226019) Note: this changes not affect in any good/bad way recent problem with player guids. Restore map outdated format protection and copyright years. Tom, please update in UpdateFields.h generator 2009->2010 ;) Build equiped item data only for item's owner This is must decrease amount of data send to network at player enter to visibility radius for another player. (based on SilverIce's repo commit 8c60a80) Correct icon for one option in default gossip menu Client not like vendor slot 0 so restore send slots counted from 1 This is must fix not selling first item in list by vendor. Mail send related fixes in recent code. * Avoid use explicit MailReciever/MailSender where not need. Types specially added for autoconvertion from common cases. * Prevent allow copy text auction mails. It anyway store encoded data. Same for some another non-player mails. Cleanup in skil steps code. * Move step arg in SetSkill to end for make possible for it default value. * Merge GetSkillStep function to SetSkill, base at fact that old GetSkillStep code can be != 0 only for already known spell, so at update Remove another case hardcoded set skill step. We not have currently way set proper set skill step at loading, but this not required, because important only for new learned rank have different step. Also drop outdated (as tested) comment. Make Replenishment only affect its caster in arena Removed outdated code for 33702,33697,20572 Fix proc for 53709 and ranks Added more usable interface for grid visits (based on SilverIce's repo commit f20f01e) Fix number of ticks calculation for 53209 (1978 and ranks part) Restore build on *nix Also fix my typo in Unit::SelectRandomUnfriendlyTarget Use local var value instead recalculation. Update in comment indexes for SpellEntry No real code changes. Implement DOT related part of 54049 and ranks Final cleanup in non proper now EffectBasePoints use. fix spell_check.sql Prevent adding .vsp files from VS10 to repo Update equipment at aura transform apply/remove for creature case Implement show realm version and build in realm list. * Rename `realmlist`.`color` field to `realmflags` * Client 2.x and later support show in realm list supported client version for specific realm. For client 1.x this implemented by adding version to name in similar way as it look in more recent clients. For enable version show each affected realm must have in `realmflags` set flag 4. For realm work with not officially supported builds (build > last suported) will show version 0.0.0 and correct build value. Fixed bg template max/min per team values Fixed startup problems after recent realmd DB.


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