Code:Mangos 9819 - 9842 Rename some more opcodes. Also fix the name of some older opcodes that were marked as obsolete but no longer are. Fix some handlers (correctly use Handle_ServerSide). Rename two more opcodes... Fix link error in gcc after [9816] and include needed header Really fixed link error in gcc after [9816]. Use in taxi flight movegen original taxipath data. Rename one more opcode. Fix spell 38736 Rename two more opcodes (related to projectiles). Fix TARGET_AREAEFFECT_CUSTOM Avoid redundent data copy in transport waypoints generation. Implement taxi/transport event scripts support. Fix type conversion in spell/healing bonus calculations Move function to select an attacking target from EventAi to Creature class Also rename function to a more descriptive name, SelectAttackingTarget Allow TARGET_AREAEFFECT_CUSTOM to target invisible/not targetable npc if script target for them exists Fix damage bonus applying from 49471 and ranks to 49143 and ranks Fix broken compilation after [9831]. Thanks to VladimirMangos. Make log output code more consistent for diff build modes. * Make possible have debug output if build in release mode. * But preserver current optimization in avoid debug output args calculation if debug ouput disabled if done using DEBUG_LOG * Implement in same way BASIC_LOG, DETAIL_LOG. Recommended use its instead explicit access to sLog * Use variadic macros for DEBUG_LOG and other new defines. All supported VS/GCC have its support as C++ extension. * Add DEBUG_FILTER_LOG and semilar defines for filered log output and use its. * Also move recent added debug output for transport events under LOG_FILTER_TRANSPORT_MOVES Remove calls to Taken part when its not used for damage dealing and fix HoT tick amount used in 18562 code(Thanks to insider42) More log filters and macro uses. * LogFilter_Weather * LogFilter_PeriodicAffects * LogFilter_PlayerMoves * LogFilter_SQLText * LogFilter_AIAndMovegens * LogFilter_PlayerStats Fix shadow damage part of 55090 and ranks Include Timer.h for getMSTime in SendMonsterMoveByPath Really fix invisible target selection for TARGET_AREAEFFECT_CUSTOM Remove a line of whitespace YTDB 321 + all fixes from forum; + spawn; + quest scripts; + mob's gossip menues; + new templates from WDB; + loot from Lich-King in Icecrown Citadel - H10/H25 (now all the loot in Icecrown Citadel) + processed 151 caches (3.3.3a)


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