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05-02-10, 01:52 AM #13
You do know that in order to see the other objects IE WMO's youll have to have to do an mpq file edit. The first 9k you did was from the initial gameobjectdisplayinfo that the client uses from patch-enUS the other 18k the client does not know of since it only uses the first 9k it has. Ever since the start of BC blizzard changed the way the client read mpqs. I know this from past experience making world objects such as buildings you now have to run the model edit fix program in order to see objects such as wmo buildings ingame. "Gameobject (Entry 9023803) has invalid data and can't be spawned this is because you set every gameobject you made to type 5 >.> but also its because the display ids the CLIENT uses only goes to the 9000's thus far. Like stated you need a modded mpq file and model edit fix program to view these anyhow.
Last edited by tippythop; 05-02-10 at 02:15 AM.