MMOCoin

Likes Likes:  0
Results 1 to 3 of 3

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Contributor
    StickyIcky's Avatar
    Join Date
    Jul 2008
    Location
    127.0.0.1
    Posts
    747
    Post Thanks / Like
    Rep Power
    20
    Reputation
    188

    Portable Teleporter

    This is a Portable Teleporter.(An item that will teleport you places)



    Code:
    /****Made by WigSplitta****/
        #include "StdAfx.h"
    
        #ifdef WIN32
        #pragma warning(disable:4305)        // warning C4305: 'argument' : truncation from 'double' to 'float'
        #endif
    
        class SCRIPT_DECL Pwarper : public GossipScript
        {
        public:
            void GossipHello(Object * pObject, Player* plr, bool AutoSend);
            void GossipSelectOption(Object * pObject, Player* plr, uint32 Id, uint32 IntId, const char * Code);
            void GossipEnd(Object * pObject, Player* plr);
            void Destroy()
            {
            delete this;
            }
        };
    
        void Pwarper::GossipHello(Object* pObject, Player * plr, bool AutoSend)
        {
            if(plr->CombatStatus.IsInCombat())
            {
                plr->BroadcastMessage("You are in combat!");
            }
            if(!plr->CombatStatus.IsInCombat())
            {
              GossipMenu *Menu;
            objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, plr);
           
          if (Plr->GetTeam() > 0)
          {
             //Horde Locations
            Menu->AddItem(0, "Orgrimar", 5);
            Menu->AddItem(0, "Thunder Bluff", 6);
            Menu->AddItem(0, "Silvermoon City", 7);
            Menu->AddItem(0, "Undercity", 8);
    
             
          }
          else
          {
    
    
             //Alliance Locations
            Menu->AddItem(0, "Stormwind", 1);
            Menu->AddItem(0, "Ironforge", 2);
            Menu->AddItem(0, "Exodar", 3);
            Menu->AddItem(0, "Darnassus", 4); 
    
          }
    
    if(Plr->getLevel() > 58)
                {
                    Menu->AddItem(0, "Shattrath", 9);
                }
                if(AutoSend)
                Menu->SendTo(plr);
        }
    };
    
    
    
    
        //Defining Cases
        void Pwarper::GossipSelectOption(Object* pObject, Player* plr, uint32 Id, uint32 IntId, const char * Code)
        {
            GossipMenu * Menu;
            switch(IntId)
            {
                    case 1: //Stormwind
                        {  
                            plr->SafeTeleport(0, 0, -8831.61, 622.666, 93.7787, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 2: //Ironforge
                        {   
                            plr->SafeTeleport(0, 0, -4804.45, -1101.14, 498.807, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 3: //Exodar
                        {   
                            plr->SafeTeleport(530, 0, -3796.24, -11710.9, -105.45, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 4: //Darnassus
                        {   
                            plr->SafeTeleport(1, 0, 9952.07, 2278.46, 1341.39, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 5: //Orgrimmar
                        {   
                            plr->SafeTeleport(1, 0, 1499.55, -4406.91, 23.1642, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 6: //Thunder Bluff
                        {   
                            plr->SafeTeleport(1, 0, -1195.88, -56.5582, 160.034, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 7: //Silvermoon City
                        {   
                            plr->SafeTeleport(530, 0, 9492.45, -7279.12, 14.3036, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 8:  //Undercity
                        {  
                            plr->SafeTeleport(0, 0, 1615.1, 239.786, -62.0774, 0);
                            plr->Gossip_Complete();
                        }break;
                       
                    case 9: //Shattrath
                        {   
                            plr->SafeTeleport(530, 0, -1852, 5432, -11, 0);
                            plr->Gossip_Complete();
                        }break;
    
    
            }
        };
    
        void Pwarper::GossipEnd(Object * pObject, Player* plr)
    {
        GossipScript::GossipEnd(pObject, plr);
    }
    
        void SetupPwarper(ScriptMgr * mgr)
        {
        GossipScript * gs = (GossipScript*) new Pwarper();
        mgr->register_item_gossip_script(60001,gs);
        }
    Code:
        INSERT INTO `items` (`class`, `subclass`, `name1`, `name2`, `name3`, `name4`, `displayid`, `quality`, `buyprice`, `sellprice`, `itemlevel`, `ContainerSlots`, `unique`, `maxcount`, `bonding`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `delay`, `range`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `armor`, `block`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `allowableclass`, `allowablerace`, `RequiredSkill`, `RequiredSkillRank`, `RequiredSkillSubRank`, `RequiredFaction`, `RequiredFactionStanding`, `requiredlevel`, `inventorytype`, `quest_id`, `sheathID`, `itemset`, `MaxDurability`, `Description`, `socket_color_1`, `socket_color_2`, `socket_color_3`, `socket_bonus`, `entry`) VALUES ('8', '-1', 'Portable Teleporter', '', '', '', '42629', '1', '0', '0', '0', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '33208', '0', '579', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1503', '1791', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '', '0', '0', '0', '0', '60001');
    Last edited by StickyIcky; 02-09-08 at 03:19 AM.



  2. Related Threads - Scroll Down after related threads if you are only interested to view replies for above post/thread

  3. #2
    Premium

    Join Date
    Jul 2008
    Location
    /home/sve3N
    Posts
    39
    Post Thanks / Like
    Rep Power
    18
    Reputation
    40
    thanks for share , i use and i very useful for Players .

  4. #3
    Beginner

    Join Date
    Sep 2008
    Posts
    3
    Post Thanks / Like
    Rep Power
    18
    Reputation
    1
    looks nice

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •