Made for my friends who wanted this to be in my next repack.
You do not have to give credits,you may edit it anyway you like.
The code
The NpcCode:local npcid = 5000003 function Buff_OnGossipTalk(pUnit, event, player, pMisc) pUnit:GossipCreateMenu(100, player, 0) pUnit:GossipMenuAddItem(5, "Buff's.", 1, 0) pUnit:GossipMenuAddItem(9, "Remove Rez Sickness", 2, 0) pUnit:GossipMenuAddItem(4, "Heal", 90, 0) pUnit:GossipSendMenu(player) end function Buff_OnGossipSelect(pUnit, event, player, id, intid, code, pMisc) if (intid == 1) then pUnit:GossipCreateMenu(99, player, 0) pUnit:GossipMenuAddItem(3, "Agility", 3, 0) pUnit:GossipMenuAddItem(3, "Intellect", 4, 0) pUnit:GossipMenuAddItem(3, "Protection", 5, 0) pUnit:GossipMenuAddItem(3, "Spirit", 6, 0) pUnit:GossipMenuAddItem(3, "Stamina", 7, 0) pUnit:GossipMenuAddItem(3, "Strength", 8, 0) pUnit:GossipSendMenu(player) end if (intid == 2) then player:UnlearnSpell(15007) pUnit:GossipComplete(player) end if (intid == 3) then pUnit:CastSpellOnTarget(33077, player) pUnit:GossipComplete(player) end if (intid == 4) then pUnit:CastSpellOnTarget(33078, player) pUnit:GossipComplete(player) end if (intid == 5) then pUnit:CastSpellOnTarget(33079, player) pUnit:GossipComplete(player) end if (intid == 6) then pUnit:CastSpellOnTarget(33080, player) pUnit:GossipComplete(player) end if (intid == 7) then pUnit:CastSpellOnTarget(33081, player) pUnit:GossipComplete(player) end if (intid == 8) then pUnit:CastSpellOnTarget(33082, player) pUnit:GossipComplete(player) end if (intid == 90) then pUnit:GossipCreateMenu(3543, player, 0) pUnit:GossipMenuAddItem(4, "Health", 91, 0) pUnit:GossipSendMenu(player) end if (intid == 91) then pUnit:CastSpellOnTarget(25213,player) pUnit:GossipComplete() end end RegisterUnitGossipEvent(npcid, 1, "Buff_OnGossipTalk") RegisterUnitGossipEvent(npcid, 2, "Buff_OnGossipSelect")
PicturesCode:INSERT INTO `creature_names` VALUES ('5000003', 'Buffer', 'Your servers name', '', '0', '7', '0', '0', '0', null, '16202', '16202', '0', '0', '1', '1', '1', null); INSERT INTO `creature_proto` VALUES ('5000003', '70', '70', '35', '10000000', '10000000', '10000000', '1', '1', '1800', '0', '1500', '2500', '1800', '500', '650', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '36000', '0', '0', '0', '0', '0', '0', '0', '1', '0', 'MEMO', '0', '0', '0', '0', '2.5', '8', '14', '0', '0', '0', '0', '0', '0');


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