Code:Mangos 9793 - 9818 Add 'Logout Player' output to the Char.log Implement ".account characters" command Console/chat command output characters list for specific account. Fixed sql update for avoid apply problems. Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id) True if mapid fit to called instance map id and instance script confirm success for some_id case. Controlled unit should be a source of movement packets, not player-controller. Now movements of controlled unit are visible for nearby players, even when controller too far from controlled unit This new type of packet broadcasting used in HandleMovementOpcodes handler only, maybe it can be used somewhere else. (based on SilverIce's repo commit d2387ca) Prevent interect with NPC/Gameobject player in non-react state * (stun,confuse,fleeing). * This also fix cheating with taxi use. Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change Remove duplicate code causing next reset of daily/weekly quests to double up Not need explicit value numbering for internal server side enum Typo in enum name. Fix 17962 damage broken after [9798] commit Fix typo in taken damage/healing bonus calculations and fix damage of 64085 Add script effect of spell 52941 Fixed lost flight mount/form for GM in old contentes. Fixed player loading to transport. Bug exist already some time but possible hide by another code way work or client change maybe. Add some missing (dummy) opcode handlers to the list. Simplify TaxiPathNodes data use, specially for transport case. Drop dead code after switch. Move pre-switch sql updates (except realmd related) to subdir. Update/fix some opcode names. Fix a typo. Add VS2010 project files to git_id Add filter files to VC100 projects Its store file groupping info into projects. Some cleanups in vc100 project files. * More wide use $() for have same textual values for all build modes * Fix NoPCH_Debug build. Add script effect of spell 44462 Add dummy effect of spell 53808 Fix display bug when spell with more than 1 persistent area aura effect had several icons YTDB 320 + all fixes from forum; + spawn; + quest scripts; + mob's gossip menues; + new templates from WDB; + fix all fields "*_template" by WDB + fix loot of Archavon the Stone Watcher + processed 133 caches (3.3.3a)


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