Quote Originally Posted by pablohess View Post
""Is playerbot & AHbot built in this repack?No. To maintain stability of this repack, it is not until the code is found stable.""


I saw this in the faq, but can you build your repack with the "TrinityCore (master branch) rev. f19c6f4091 (11.06.14) " found on "https://bitbucket.org/trickerer/trinity-bots/wiki/Home" ? just to test here?


there are "
http://www.ac-web.org/forums/showthread.php?188884-BotCore-335-amp-434" too, i dont known if is the same but....
I'm sorry, but I won't compile an AHBot nor a playerbot into this repack.



For an AHBot, "third-party" program, look up "Auctionhouse filler". It's really great for AHBot, and won't make core unstable.

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Announcement: After v5.1.0, the debug cores will be taking a stroll to the park. They'll be back whenever. This means the debug cores are not gonna be updated for awhile, but the release 32x and 64x will be getting updated to stay up-to-date. This doesn't mean that the debug cores are finished, this is just for them to take a break and conserve more time. The last version (v5.1.0) will stay up until they are updated again, but the buttons will warn you that they are deprecated, another words "discontinued". They are not discontinuing, they are simply taking a break, I do plan to start updating them again.