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Characters transferred - Server slowdown in instances. . . Sorted.
Hi again!
OK. Our characters have made it onto Mangos!
Couple of problems tho.
The main problem is server slowdown in instances.
The moment any character walks into an instance the server, which runs on a VMWARE VM, starts to show high load.
With two players in an instance the server load is 100%, and with four players in an instance the server is unable to keep up - lag, poor performance et al. Totally unplayable.
Stand everyone outside instances - server load goes back down to 1% !
Seems to happen in any instance we look into.
Initially I thought I'd cocked the installation of my old characters, so whent back to a clean, default install of mangos, and was suprised to find the same thing happening.
I started with update 66 and am now at 72, but still the same.
The only differences I can see between my install and the recommended set up:
1) Use of NTFS junction to redirect C:\Server -> D:\Server - completely transparent to OS and works with everything else I've tried it with. I'm stuck with this due to technical limits on my server (linux accessing files > 2gb on NTFS partition.)
2) No VMAPS. When I tried to set up vmaps I came up with an error, so skipped them.
I spotted a post early in this thread re. another vmap tool (I used update 66's vmap extractor first time round am trying CU_0071 tools folder today.
3) My client version is enGB rather than enUS.
Can anyone tell me what I have done wrong or why this is happening?
Would really love to have this sorted so I can get back to playing rather than puzzling over the software.
LATER. . . . .
OK. Moved the server to a "real" machine and things are better. MC still shows a high load when peeps are in instances but there are only a few players here and the box MANGOS is on can well keep up so I suppose this is fixed for the mo.
Can't help wondering why the VM threw a funny. I've been playing other servers for two years and this is the first time I've seen anything like it.
Nothing on the mangos forum either.
I kind of suspect it's down to software/virtualised network card. . . .
On the plus side, I love the new server when it's running right.
All sorts of things seem to be fixed vs my old core and that's called progress so well done CTH.
+ rep (for what it's worth!).
Last edited by zap2012; 17-10-10 at 07:25 AM.
Reason: Other details came to mind...
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