This will simply kick players when they kill another player in a non pvp zone. You can actually modify this so that it can kick as soon as a players PVP Flag goes active.I know some players were looking for something like this, (its actually on our AUDB SVN Project :P )
##EDIT##Code:/* Modified Script of AntiPvP script for Banned Zones */ /* Original Author Unknown */ /* Modified By WHOS / Tekkeryole */ /* Coded for Aspire HearthStone */ /* Compatible with r1080+ */ #include "StdAfx.h" #include "Setup.h" #define MALL_ZONES 2 static uint32 MallZones[MALL_ZONES] = {394, 0}; void EventKillHandler(PlayerPointer pPlr, PlayerPointer pVictim) { AreaTable * at = dbcArea.LookupEntry(pPlr->GetMapMgr()->GetAreaID(pPlr->GetPositionX(), pPlr->GetPositionY())); for(uint32 i = 0; i < MALL_ZONES; i++) { if( at && at->ZoneId == MallZones[i] ) { char onkick[1024]; snprintf((char*)onkick, 1024, "%s was kicked from the server for PvPing in the mall.", pPlr->GetName()); sWorld.SendWorldText(onkick); pPlr->BroadcastMessage("You were kicked for PvPing in the mall."); pPlr->Kick(5000); return; } } } void SetupAntiPvPAtMall(ScriptMgr * mgr) { mgr->register_hook(SERVER_HOOK_EVENT_ON_KILL_PLAYER, &EventKillHandler); }
Arc Emu Users use this script:
Code:/* Modified Script of AntiPvP script for Banned Zones */ /* Original Author Unknown */ /* Modified By WHOS / Tekkeryole */ /* Coded for Arc Emu */ /* Compatible with latest Revisions */ #include "StdAfx.h" #include "Setup.h" #define MALL_ZONES 2 static uint32 MallZones[MALL_ZONES] = {394, 0}; void EventKillHandler(Player* pPlr, Player* pVictim) { AreaTable * at = dbcArea.LookupEntry(pPlr->GetMapMgr()->GetAreaID(pPlr->GetPositionX(), pPlr->GetPositionY())); for(uint32 i = 0; i < MALL_ZONES; i++) { if( at && at->ZoneId == MallZones[i] ) { char onkick[1024]; snprintf((char*)onkick, 1024, "%s was kicked from the server for PvPing in the mall.", pPlr->GetName()); sWorld.SendWorldText(onkick); pPlr->BroadcastMessage("You were kicked for PvPing in the mall."); pPlr->Kick(5000); return; } } } void SetupAntiPvPAtMall(ScriptMgr * mgr) { mgr->register_hook(SERVER_HOOK_EVENT_ON_KILL_PLAYER, &EventKillHandler); }
credits to tekkeryole


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