Mangos 10503 - 10512
Code:
Move `*_respawn` tables to `characters` DB.

This allow have in `mangos` DB only world static state data.
Prevent damage player in sanctuary by pet or other controlled unit.
Remove unused stuff
Implement 5 new SCRIPT_COMMAND_*

All commands can only have creature as the affected by command
*_SET_ACTIVEOBJECT - switch activeObject state on/off
*_SET_FACTION - changes faction
*_MORPH_TO_ENTRY_OR_MODEL - changes model to model from creature_template entry or model id explicit
*_MOUNT_TO_ENTRY_OR_MODEL - mounts on model from creature_template entry or model id explicit
*_SET_RUN - switch walkmode on/off
Extend SCRIPT_COMMAND_TALK with option to set language for text
Arrange case SCRIPT_COMMAND_ in correct order, also in ObjectMgr

Some additional code style corrections.
Fix some "foo initialized after bar" gcc warnings and remove some unused variables.
Reimplement aura stack checking EventAI events.

* In consistent with other EVENT_T_TARGET_* apply event
  to current combat target.
Fixed SPELL_AURA_MOD_COMBAT_RESULT_CHANCE dodge chance apply to auto-attacks result.
Fixed cast item remove at trade enchanting in some cases

Also nit allow item use spels casts if item in trade.

Added
Buildings 3.3.5
Maps 3.3.5
DBC 3.3.5